Search found 15 matches
- Sun Feb 05, 2023 7:10 pm
- Forum: Creations
- Topic: Honda CR-X SiR NFS4 Conversion
- Replies: 1
- Views: 1119
Re: Honda CR-X SiR NFS4 Conversion
I'm done posting cars on this forum for now. I don't want to spam the forum and there appears to be no interest or other activity to offset my own (on here at least). My site has an RSS feed if you'd like to stay in the know of its updates and releases. The feed is also listed on the right pane of m...
- Mon Jan 30, 2023 7:32 pm
- Forum: Creations
- Topic: Honda CR-X SiR NFS4 Conversion
- Replies: 1
- Views: 1119
Honda CR-X SiR NFS4 Conversion
https://revoltcars.tk/carimg/honceerx.webp ^Click Me^ (requires relatively recent build of RVGL) A car from an era where I was starting to figure out a few things but still had much room for improvement (still have room for improvement today...). Textures re-converted, colors added Shadow and hull ...
- Sun Jan 29, 2023 5:14 pm
- Forum: Creations
- Topic: Ford F-250 Lowrider 4x4 Evo Conversion
- Replies: 0
- Views: 598
Ford F-250 Lowrider 4x4 Evo Conversion
https://revoltcars.tk/carimg/f250rideslow.webp ^Click Me^ (requires relatively recent build of RVGL) My first 4x4 Evo conversion from over a decade ago, updated. It's in much better shape than it used to be. It benefits greatly from RVGL's increased texture resolution support, and I can't take cred...
- Wed Jan 25, 2023 5:33 pm
- Forum: Creations
- Topic: Nissan Skyline H/T 2000GT-R NFS4 Conversion
- Replies: 0
- Views: 533
Nissan Skyline H/T 2000GT-R NFS4 Conversion
https://revoltcars.tk/carimg/nisht2000gt-r.webp ^Click Me^ (requires relatively recent build of RVGL) A rework of one of my earliest conversions (late 2007). My "v2" attempt in 2008 was still terrible, haha. Textures re-converted, colors added Shadow and hull generated Scaled 88% from ori...
- Mon Jan 23, 2023 8:29 pm
- Forum: Creations
- Topic: Ford Focus 1.8i GT2 Conversion
- Replies: 0
- Views: 505
Ford Focus 1.8i GT2 Conversion
https://revoltcars.tk/carimg/foc1.8igt2.webp ^Click Me^ (requires relatively recent build of RVGL) Another long held-off GT2 conversion I started over a few years ago. I've done the finishing touches on it. This also uses GT2 Car Viewer's exporting functionality. It did require a minor texture edit...
- Mon Jan 23, 2023 8:24 pm
- Forum: Creations
- Topic: Oreca Viper GTS-R GT2 Conversion
- Replies: 0
- Views: 477
Oreca Viper GTS-R GT2 Conversion
https://revoltcars.tk/carimg/viporecgt2.webp ^Click Me^ (requires relatively recent build of RVGL) A long held-off GT2 conversion I started a couple/few years ago. I've recently improved it to see release. This uses GT2 Car Viewer's exporting functionality, so I didn't have to butcher the UV mappin...
- Mon Jan 23, 2023 8:15 pm
- Forum: Creations
- Topic: Murciélago Pursuit NFS4 Conversion
- Replies: 0
- Views: 431
Murciélago Pursuit NFS4 Conversion
https://revoltcars.tk/carimg/lamurpur.webp ^Click Me^ (requires relatively recent build of RVGL) This conversion was my first attempt to use Blender as an in-and-out solution for NFS4 conversion. I did import and export with Dummiesman's plugins. To be fair, I kept the wheels (scloink) and general ...
- Mon Jan 23, 2023 8:02 pm
- Forum: Creations
- Topic: Toyota bB NFS4 Conversion
- Replies: 0
- Views: 360
Toyota bB NFS4 Conversion
https://revoltcars.tk/carimg/toyobbub.webp ^Click Me^ (requires relatively recent build of RVGL) A re-do of my abysmal "Scion xB" conversion (partially due to Ryuji Kainoh's model, must've been one of his first?). Has no more issues with broken vertex welds or weird bad projection normals...
- Thu Jan 19, 2023 4:50 am
- Forum: Work in Progress
- Topic: Persona 5 Morgana Van (Now Released)
- Replies: 1
- Views: 453
Re: Persona 5 Morgana Van (Now Released)
[redacted]
- Wed Jan 18, 2023 4:10 pm
- Forum: Creations
- Topic: GJ's and I Spy's Workshop
- Replies: 28
- Views: 15634
Re: GJ's and I Spy's Workshop
These tracks are excellent. Thank you for all your hard work, guys!
- Wed Jan 18, 2023 2:16 am
- Forum: Work in Progress
- Topic: POD: Re-Volted Project
- Replies: 24
- Views: 17545
Re: POD: Re-Volted Project
This is neat. I wonder what it is with Re-Volt and POD? RiffRaff got in on this, and then Aeon got in on this, too. There's seemingly a desire to re-create POD at least on some level in Re-Volt. This looks like the most full-on attempt yet.
- Tue Jan 17, 2023 9:23 pm
- Forum: Suggestions
- Topic: Multiple parameters?
- Replies: 7
- Views: 5066
Re: Multiple parameters?
Well, that's exactly what I suggested in the first place. Have parameters.txt, parameters2.txt etc., just like car skins are handled now. Greetz, Ato What's fascinating is I had the same idea of using up and down arrow on the car select to choose between different params. It'd be somewhat like a ka...
- Tue Jan 17, 2023 9:18 pm
- Forum: Suggestions
- Topic: Per-car custom treadmarks
- Replies: 0
- Views: 288
Per-car custom treadmarks
Like TSHADOW and TCARBOX before it, maybe a TTREAD could be introduced. Treadmark textures are processed the same way as shadow maps, so this doesn't seem TOO far-fetched to implement.
- Tue Jan 17, 2023 9:15 pm
- Forum: Suggestions
- Topic: Increase texture limit and use numbers and/or letters to accomodate
- Replies: 2
- Views: 3176
Re: Increase texture limit and use numbers and/or letters to accomodate
The GZDoom (even the original IDTech) engine does not specify how many textures a map can load, even it can use a custom name (seems unlimited). Meanwhile RVGL is limited to around 64 textures. Can it be expanded to around 128/256? For most of us we seem to have a minimum of 1GB VRAM with our GPUs....
- Tue Jan 17, 2023 6:46 pm
- Forum: Work in Progress
- Topic: Persona 5 Morgana Van (Now Released)
- Replies: 1
- Views: 453
Persona 5 Morgana Van (Now Released)

^Click Me^ (requires relatively recent build of RVGL)
Feeling like a cat yet?

This is a conversion of Morgana's Van form in Persona 5. I did not convert this mesh out of P5.
Credit for that, here!