Search found 5 matches
- Sat Oct 26, 2019 3:07 pm
- Forum: Help & Bug Reports
- Topic: Custom Track Properties: Velocity
- Replies: 6
- Views: 10090
Re: Custom Track Properties: Velocity
After taking a short break, I tried making a diagonal conveyor. But I still can't recreate movement like the market conveyors. https://imgur.com/e7ODvoO.png A. The surfaces "CONVEYOR_MARKET1" and "CONVEYOR_MARKET2" act as they do in the stock tracks if the velocity is not edited....
- Wed Oct 16, 2019 8:27 pm
- Forum: Help & Bug Reports
- Topic: Custom Track Properties: Velocity
- Replies: 6
- Views: 10090
Re: Custom Track Properties: Velocity
I tried editing existing conveyors: In my test world, both supermarket conveyors don't move, regardless of the x or z values I enter. The museum conveyors do move, but their speed and direction don't change when I edit the y value. However, I was able to change the skid mark color on all conveyors, ...
- Wed Oct 16, 2019 1:59 pm
- Forum: Help & Bug Reports
- Topic: Custom Track Properties: Velocity
- Replies: 6
- Views: 10090
Re: Custom Track Properties: Velocity
I changed the values, and they don't work, either.
- Wed Oct 16, 2019 2:56 am
- Forum: Help & Bug Reports
- Topic: Custom Track Properties: Velocity
- Replies: 6
- Views: 10090
Custom Track Properties: Velocity
I'm using a properties.txt file in a custom track. However, I can't get the velocity function to work. I've made sure that "Moves" is set to "true", and use multiples of 100.0 for the velocity values. Here's what I have in the txt: { MATERIAL { ID 1 Name "test" Skid tru...
- Fri Sep 20, 2019 3:29 pm
- Forum: Creations
- Topic: GJ's and I Spy's Workshop
- Replies: 35
- Views: 546013
Re: GJ's and I Spy's Workshop
I patched the AI. Junior RC rookie cars (especially Phat Slug) should no longer get stuck forever on the satellite jump. Also, fixed the reposition loop that ElvenAvenger pointed out. After a discussion with G_J, we decided that the name Rooftops 1 is here to stay. While I personally agree with Zipp...