Search found 4 matches

by Dubon
Thu Jun 04, 2020 3:47 pm
Forum: Suggestions
Topic: Max number of cars per track
Replies: 3
Views: 2947

Re: Max number of cars per track

I think that people making new tracks always take 16 cars into account, and old tracks won't have this track property. 12 definitely shouldn't be the default for tracks not having the property, as in that case old tracks wouldn't be playable with 16 cars anymore despite almost all of them (even mos...
by Dubon
Mon Jun 01, 2020 6:24 pm
Forum: Suggestions
Topic: Max number of cars per track
Replies: 3
Views: 2947

Max number of cars per track

I remember I read that the problem with increasing number of cars is that the starting position is usually built for 12 cars, so adding cars can cause problems with starting pos in some tracks. So is it make sense to make it one of the track properties, when the default is 12 (or 16.. whatever)? May...
by Dubon
Sat Apr 25, 2020 5:33 pm
Forum: The Bar
Topic: Status of WeGoI
Replies: 3
Views: 12018

Re: Status of WeGoI

Thanks for your resonses! I just thought that releasing source code will fasten the development.
by Dubon
Thu Apr 23, 2020 11:00 pm
Forum: The Bar
Topic: Status of WeGoI
Replies: 3
Views: 12018

Status of WeGoI

Hello everyone, it's my first post here. I read in the forum that the status of WeGo Interactive, which has the rights of Re-Volt, has strict implications on the development of the game. By look at their social media and on Google Play they seem to be bad, but maybe not totally. Can someone give mor...