Search found 10 matches
- Wed Jul 30, 2025 4:48 pm
- Forum: Work in Progress
- Topic: Mario Kart Character Pack Update
- Replies: 4
- Views: 102073
Re: Mario Kart Character Pack Update
Hey guys. Haven't done much since other than adding new skins for some of the characters. I made a list with the amount of skins they have, with some being complet. Suggestions are still welcome, so it would help me to find more ideas and get them ready soon. Then I'll work on the carboxes. https://...
- Sun Jul 20, 2025 7:36 am
- Forum: Work in Progress
- Topic: Mario Kart Character Pack Update
- Replies: 4
- Views: 102073
Re: Mario Kart Character Pack Update
Wow, that's really cool! I'm looking forward to checking them out. :) I'm happy to read that! Anyway, every car got their parameters readjusted with reasonable acceleration. Previously, it was depended only on their weight, so now heavy weights can have better acceleration. I can give them differen...
- Thu Jul 17, 2025 10:06 am
- Forum: Work in Progress
- Topic: Mario Kart Character Pack Update
- Replies: 4
- Views: 102073
Re: Mario Kart Character Pack Update
Little update: Giana and Link received a new model! They're designs are taken from their Nintendo DS era; Link for Phantom Hourglass and Spirit Tracks, Giana for Giana Sisters DS. https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/bf84cd91-834d-419e-9880-820306815978/dk5xduy-652df26e-e54b-4ac...
- Tue Jul 15, 2025 10:43 pm
- Forum: Work in Progress
- Topic: Mario Kart Character Pack Update
- Replies: 4
- Views: 102073
Mario Kart Character Pack Update
Hello everyone. You might remember Lu9's Mario Kart Character Pack he released ten years ago. It was a great addition, especially for Mario fans! However, these cars/characters weren't accurate to their Mario Kart DS counterpart, which is what they're supposed to be based from. So I thought I'd give...
- Wed Nov 03, 2021 4:43 pm
- Forum: Suggestions
- Topic: More sounds/textures for character cars
- Replies: 1
- Views: 28862
Re: More sounds/textures for character cars
I also had that idea before. To be honest that idea implemented would be cool. But I'm not sure if it would come true.
I've been expending the Mario Kart pack with more characters, skins, honks and different stats. With that idea it would make them more alive.
I've been expending the Mario Kart pack with more characters, skins, honks and different stats. With that idea it would make them more alive.
- Tue Nov 02, 2021 1:26 pm
- Forum: Help & Bug Reports
- Topic: Issue with RVGL on Android
- Replies: 1
- Views: 8714
Re: Issue with RVGL on Android
Crashes seem to happen less often now, but the game screen stays pitch black.
EDIT : I realised I put the thread in the wrong forum. Dammit
Please move this thread to bug report.
EDIT : I realised I put the thread in the wrong forum. Dammit

Please move this thread to bug report.
- Sat Oct 30, 2021 5:42 pm
- Forum: Help & Bug Reports
- Topic: Issue with RVGL on Android
- Replies: 1
- Views: 8714
Issue with RVGL on Android
Hello. I recently got a new phone with Android which given me the opportunity to play Re-Volt anywhere I want. The installation works fine, but when I exit the app and relaunch it, it stays pitch black and crashes. I tried any other ways to avoid it, but no luck. My phone is a Blackview A70 and has ...
- Sat Aug 07, 2021 8:47 pm
- Forum: Help & Bug Reports
- Topic: I can't make my "car" stable
- Replies: 5
- Views: 18377
Re: I can't make my "car" stable
Thank you, it works way better now 

- Sat Aug 07, 2021 12:18 pm
- Forum: Help & Bug Reports
- Topic: I can't make my "car" stable
- Replies: 5
- Views: 18377
Re: I can't make my "car" stable
Thank you for your help
It drives better now. But there is another issue... It takes fireworks and water balloons itself. Is there a way to fix it?

- Thu Aug 05, 2021 11:54 am
- Forum: Help & Bug Reports
- Topic: I can't make my "car" stable
- Replies: 5
- Views: 18377
I can't make my "car" stable
Hello, i'm new to the forum. I've been recently making a car, or more specifically, a bicycle, playable in RVGL. However, i can't find the right car parameter values to make it stable. when driving and taking a turn, it doesn't stay straight and jump everytime. Also i based it of Bike from the Dev v...