That would be nice to have if you could translate the strings to arabic. All the base strings can be found here: https://gitlab.com/re-volt/rvgl-assets/ ... type=heads
Search found 12 matches
- Thu Sep 21, 2023 3:41 am
- Forum: RVGL News
- Topic: RVGL Localization
- Replies: 63
- Views: 134254
Re: RVGL Localization
- Thu Jul 27, 2023 5:08 am
- Forum: Help & Bug Reports
- Topic: Battle Tag + DRINKME = Body Glitch
- Replies: 1
- Views: 1138
Re: Battle Tag + DRINKME = Body Glitch
I'll fix this. Thanks for reporting.
- Thu Jul 13, 2023 5:57 am
- Forum: Suggestions
- Topic: [Battle Tag] Add Best Tag Time, Current Tag Time and Total Game timer?
- Replies: 1
- Views: 422
Re: [Battle Tag] Add Best Tag Time, Current Tag Time and Total Game timer?
If I get around to implement this suggestion, then I will keep this thread in mind.
Thanks for sharing your ideas.
Thanks for sharing your ideas.
- Thu Jul 13, 2023 5:55 am
- Forum: Suggestions
- Topic: Being able to change laps without going back to lobby
- Replies: 2
- Views: 1336
Re: Being able to change laps without going back to lobby
This idea has been going around for a while... I'll look into implementing it when I get the chance!
- Sat May 06, 2023 4:24 pm
- Forum: Help & Bug Reports
- Topic: ABC Block: Initial positions bug
- Replies: 2
- Views: 492
Re: ABC Block: Initial positions bug
Hello G_J,
We have addressed this problem and it'll be fixed in the next release.
Thanks for using the forums to report it!
We have addressed this problem and it'll be fixed in the next release.
Thanks for using the forums to report it!
- Sat May 06, 2023 4:20 pm
- Forum: Help & Bug Reports
- Topic: DRINKME weapon effects on cars are normal size
- Replies: 2
- Views: 561
Re: DRINKME weapon effects on cars are normal size
As mentioned by Seb, this issue has been around forever.
I'm glad to say that this has been addressed and will see a fix in the upcoming release.
Thanks for using the forums to report it!
I'm glad to say that this has been addressed and will see a fix in the upcoming release.
Thanks for using the forums to report it!
- Sat May 06, 2023 4:18 pm
- Forum: Help & Bug Reports
- Topic: Alt+tab lap/radar glitch on spec
- Replies: 2
- Views: 574
Re: Alt+tab lap/radar glitch on spec
Hey Nick!
This issue has been addressed, and will be fixed in the upcoming release.
Thanks for using the forums to report it!
This issue has been addressed, and will be fixed in the upcoming release.
Thanks for using the forums to report it!
- Tue May 02, 2023 10:33 pm
- Forum: RVGL News
- Topic: [RVGL Release] 23.0501a
- Replies: 8
- Views: 4554
- Tue May 02, 2023 3:56 am
- Forum: Suggestions
- Topic: RVGL Launcher: Split external downloads away from local to a new folder.
- Replies: 1
- Views: 799
Re: RVGL Launcher: Split external downloads away from local to a new folder.
I will keep this in mind, thanks for the idea
- Thu Mar 16, 2023 11:37 am
- Forum: Suggestions
- Topic: RVGL Custom Cups - finish 1st/2nd/3rd to advance limitation
- Replies: 7
- Views: 4491
Re: RVGL Custom Cups - finish 1st/2nd/3rd to advance limitation
Hello there, A small update on this. I was able to modify the position required to qualify in cups and I've made it configurable from cups' txt files, as follows: ;=============================================================================== ; RVGL Cup File ;=======================================...
- Thu Mar 09, 2023 6:20 am
- Forum: Suggestions
- Topic: RVGL Custom Cups - finish 1st/2nd/3rd to advance limitation
- Replies: 7
- Views: 4491
Re: RVGL Custom Cups - finish 1st/2nd/3rd to advance limitation
This has caught many people's attention lately. I'll post another reply when I get to take a look at it...
- Sat Oct 15, 2022 2:19 am
- Forum: Suggestions
- Topic: Save keybindings settings for both controller types
- Replies: 2
- Views: 3234
Re: Save keybindings settings for both controller types
hm... I may be able to look into this