Search found 27 matches
- Thu Jul 10, 2025 2:57 am
- Forum: Suggestions
- Topic: [Multi-player] A better indicator on Battle Tag
- Replies: 1
- Views: 39813
Re: [Multi-player] A better indicator on Battle Tag
I suppose this could be useful? However, setting an arbitrary number of metres to determine floor levels doesn't seem feasible to me. The implementation would have to rely on per-track configuration to be sure we are displaying accurate information.
- Thu Jul 10, 2025 2:51 am
- Forum: Help & Bug Reports
- Topic: Gameplay problems
- Replies: 2
- Views: 826
Re: Gameplay problems
This was most likely caused by your internet connection, but feel free to follow up if you still continue to experience the same problem consistently.
- Mon Jul 07, 2025 4:08 am
- Forum: Help & Bug Reports
- Topic: RV Zone Down = Fetch IP Not working
- Replies: 1
- Views: 635
Re: RV Zone Down = Fetch IP Not working
I've taken care of this today and I can assure everyone that it will be fixed in the next general game update, if not earlier in a hot-fix update. Re-Volt Zone used to have an endpoint for fetching IPs which the game used internally to show your public IP in-game. I've created and deployed an altern...
- Tue Feb 11, 2025 12:49 pm
- Forum: Suggestions
- Topic: -nodonnie launch parameter
- Replies: 1
- Views: 44179
Re: -nodonnie launch parameter
I'm sure this can be implemented for the next update.
Thanks for the suggestion.
Thanks for the suggestion.
- Tue Feb 11, 2025 12:44 pm
- Forum: Suggestions
- Topic: New implementations for the Android port
- Replies: 1
- Views: 291107
Re: Race time is not displayed in the mobile version
Hi there, I replied to an Android suggestion a few minutes ago that was written by you too. Would you mind editing your original topic to include all the suggestions you have? It will be easier for me to track them that way. ref: https://forum.rvgl.org/viewtopic.php?t=1695 Thanks for the suggestions.
- Tue Feb 11, 2025 12:41 pm
- Forum: Suggestions
- Topic: New implementations for the Android port
- Replies: 2
- Views: 40700
Re: New implementations for the Android port
The Android port needs some attention, I agree.
I think the most important aspect that is missing is the online chat.
I will try to see if some progress can be made towards improving the experience on Android devices.
I'll post an update here if I get somewhere with it.
I think the most important aspect that is missing is the online chat.
I will try to see if some progress can be made towards improving the experience on Android devices.
I'll post an update here if I get somewhere with it.
- Tue Feb 11, 2025 12:39 pm
- Forum: Suggestions
- Topic: [Multi-player] Clockwork Carnage Online?
- Replies: 2
- Views: 38353
Re: [Multi-player] Clockwork Carnage Online?
This is possible, however we are not planning on implementing this anytime soon.
- Tue Feb 11, 2025 12:38 pm
- Forum: The Bar
- Topic: RVGL on iOS?
- Replies: 1
- Views: 31573
Re: RVGL on iOS?
This is currently not in-scope, but we would also like to see it happen some day.
- Tue Feb 11, 2025 12:37 pm
- Forum: Help & Bug Reports
- Topic: Progress gone
- Replies: 3
- Views: 45558
Re: Progress gone
This can happen sometimes if the game closes unexpectedly due to a crash/power outage.
Have you resolved this problem, or does it still happen un a regular basis?
Have you resolved this problem, or does it still happen un a regular basis?
- Tue Feb 11, 2025 12:35 pm
- Forum: The Bar
- Topic: Re-Volt world website currently down
- Replies: 18
- Views: 126104
Re: Re-Volt world website currently down
Hi,
The website has been fixed and is currently up at https://www.revoltworld.net/
Thank you for your patience.
The website has been fixed and is currently up at https://www.revoltworld.net/
Thank you for your patience.
- Fri Jan 24, 2025 2:43 am
- Forum: Help & Bug Reports
- Topic: Pressing F4 to use F3 camera causes game crash
- Replies: 4
- Views: 47559
Re: Pressing F4 to use F3 camera causes game crash
Hello, I have been able to reproduce the bug consistently and I have identified the root cause of the problem. Thanks to Kilabarus for mentioning ALT+TAB. That is indeed the issue. Steps to reproduce: Start a new Multiplayer race. Press TAB to start the race, and then use ALT+TAB to focus out of the...
- Sun Nov 05, 2023 5:24 am
- Forum: Suggestions
- Topic: Blue flag for lapped cars
- Replies: 2
- Views: 200393
Re: Blue flag for lapped cars
Hello there, Re-Volt, in and of itself, doesn't have any special etiquette about racing online. In fact, Re-Volt, in its original setting, doesn't have any rules that apply during the race other than following the track so that you don't get an "X" for racing in the wrong direction. These ...
- Sun Nov 05, 2023 5:09 am
- Forum: Help & Bug Reports
- Topic: Fake exploding you if placed when another car is very close behind
- Replies: 1
- Views: 174676
Re: Fake exploding you if placed when another car is very close behind
I'm pretty sure we can tackle this sometime soon. I'll update you here if we make any progress.
- Mon Oct 30, 2023 3:16 pm
- Forum: RVGL News
- Topic: [RVGL Release] 23.1030a
- Replies: 4
- Views: 308022
- Mon Oct 30, 2023 4:34 am
- Forum: RVGL News
- Topic: [RVGL Release] 23.1030a
- Replies: 4
- Views: 308022
[RVGL Release] 23.1030a
RVGL has been updated to 23.1030a1 ! Update : Download Win32 [ setup | 7z ] Download Win64 [ setup | 7z ] Download Linux [ setup | 7z ] Download macOS [ dmg ] Download Android [ apk ] Visit the topics for the Android version and the Shader edition for more information. Goodies : Download the Dreamca...
- Thu Sep 21, 2023 3:41 am
- Forum: RVGL News
- Topic: RVGL Localization
- Replies: 66
- Views: 2494855
Re: RVGL Localization
That would be nice to have if you could translate the strings to arabic. All the base strings can be found here: https://gitlab.com/re-volt/rvgl-assets/ ... type=heads
- Thu Jul 27, 2023 5:08 am
- Forum: Help & Bug Reports
- Topic: Battle Tag + DRINKME = Body Glitch
- Replies: 1
- Views: 175158
Re: Battle Tag + DRINKME = Body Glitch
I'll fix this. Thanks for reporting.
- Thu Jul 13, 2023 5:57 am
- Forum: Suggestions
- Topic: [Battle Tag] Add Best Tag Time, Current Tag Time and Total Game timer?
- Replies: 1
- Views: 159360
Re: [Battle Tag] Add Best Tag Time, Current Tag Time and Total Game timer?
If I get around to implement this suggestion, then I will keep this thread in mind.
Thanks for sharing your ideas.
Thanks for sharing your ideas.
- Thu Jul 13, 2023 5:55 am
- Forum: Suggestions
- Topic: Being able to change laps without going back to lobby
- Replies: 2
- Views: 181755
Re: Being able to change laps without going back to lobby
This idea has been going around for a while... I'll look into implementing it when I get the chance!
- Sat May 06, 2023 4:24 pm
- Forum: Help & Bug Reports
- Topic: ABC Block: Initial positions bug
- Replies: 2
- Views: 40462
Re: ABC Block: Initial positions bug
Hello G_J,
We have addressed this problem and it'll be fixed in the next release.
Thanks for using the forums to report it!
We have addressed this problem and it'll be fixed in the next release.
Thanks for using the forums to report it!
- Sat May 06, 2023 4:20 pm
- Forum: Help & Bug Reports
- Topic: DRINKME weapon effects on cars are normal size
- Replies: 2
- Views: 53602
Re: DRINKME weapon effects on cars are normal size
As mentioned by Seb, this issue has been around forever.
I'm glad to say that this has been addressed and will see a fix in the upcoming release.
Thanks for using the forums to report it!
I'm glad to say that this has been addressed and will see a fix in the upcoming release.
Thanks for using the forums to report it!
- Sat May 06, 2023 4:18 pm
- Forum: Help & Bug Reports
- Topic: Alt+tab lap/radar glitch on spec
- Replies: 2
- Views: 44904
Re: Alt+tab lap/radar glitch on spec
Hey Nick!
This issue has been addressed, and will be fixed in the upcoming release.
Thanks for using the forums to report it!
This issue has been addressed, and will be fixed in the upcoming release.
Thanks for using the forums to report it!
- Tue May 02, 2023 10:33 pm
- Forum: RVGL News
- Topic: [RVGL Release] 23.0501a
- Replies: 8
- Views: 157583
- Tue May 02, 2023 3:56 am
- Forum: Suggestions
- Topic: RVGL Launcher: Split external downloads away from local to a new folder.
- Replies: 1
- Views: 49359
Re: RVGL Launcher: Split external downloads away from local to a new folder.
I will keep this in mind, thanks for the idea
- Thu Mar 16, 2023 11:37 am
- Forum: Suggestions
- Topic: RVGL Custom Cups - finish 1st/2nd/3rd to advance limitation
- Replies: 7
- Views: 76506
Re: RVGL Custom Cups - finish 1st/2nd/3rd to advance limitation
Hello there, A small update on this. I was able to modify the position required to qualify in cups and I've made it configurable from cups' txt files, as follows: ;=============================================================================== ; RVGL Cup File ;=======================================...