Search found 20 matches
- Mon Jun 12, 2023 11:31 am
- Forum: Suggestions
- Topic: Suggestions
- Replies: 12
- Views: 300473
Re: Suggestions
I also want to tell about some of my suggestions. They mainly regarding the creation of cars and tracks. 1. As JC has already said, add more than 4 separate wheels, springs and axles and more than 1 spinner for cars. 2. More than 1 "Piano" trigger for tracks. 3. It would be good to add a n...
- Sun Jun 11, 2023 6:59 pm
- Forum: The Bar
- Topic: Track Creator: How to ?
- Replies: 8
- Views: 53600
Re: Track Creator: How to ?
Hello, Ced! I will try to explain to you how to do this. First you need to open UV/Image Editor in a separate window. You can use an already open Timeline window by selecting UV/Image Editor instead of it (lower left corner), or you can open a new one. When you are in edit mode, you have to select t...
- Sun Jun 11, 2023 6:45 pm
- Forum: Suggestions
- Topic: Suggestions regarding Frontend customisations
- Replies: 13
- Views: 304166
Re: Suggestions regarding Frontend customisations
Oh, I noticed this topic only now, after I created my own. I want to say that all of the above Kiwi's suggestions are very necessary. I was making my own Frontend and will not be able to finish it, due to the fact that the cars on the podium and when selected did not appear (because they always appe...
- Wed May 31, 2023 7:12 pm
- Forum: Suggestions
- Topic: Coordinates of cars in Custom Frontends
- Replies: 0
- Views: 119028
Coordinates of cars in Custom Frontends
I've been making a new Frontend for a month (my first Frontend), and now, when almost everything is ready, I started specifying camera positions. And I noticed that cars do not appear on the podium and when "Select Car". I looked at the Kiwi's Frontends, as well as the default one, and not...
- Sat May 27, 2023 8:00 pm
- Forum: Suggestions
- Topic: Custom dynamic objects
- Replies: 1
- Views: 18979
Custom dynamic objects
Idk how possible this is, but I would like to suggest adding custom objects in the game that you can interact with (not only abcblock, cone, packet, etc.) In order for them to work, you need to export models in .m format to the custom folder, as well as a collision in .hul format. All properties cou...
- Sat Feb 25, 2023 1:39 pm
- Forum: The Bar
- Topic: Nvidia's Racer RTX inspired by Re-Volt
- Replies: 5
- Views: 59773
Re: Nvidia's Racer RTX inspired by Re-Volt
Yes, I was also waiting for this release. I hope we can try it soon.
- Sun Jan 01, 2023 4:56 pm
- Forum: Work in Progress
- Topic: Toys in the Summer - new track WIP
- Replies: 8
- Views: 58573
- Mon Dec 12, 2022 7:21 pm
- Forum: Work in Progress
- Topic: LE(t's)GO
- Replies: 16
- Views: 347891
Re: LE(t's)GO
Hello Ced! I think I could help you with something. Pos Nodes is the main racing line. Correct me if I'm speaking incorrectly. Read about it in the Pos Nodes tutorial: https://re-volt.gitlab.io/content-tutorial/(I'm sorry, I can't open Pos Nodes tutorial for you, because Github doesn't work in Russi...
- Sat Nov 26, 2022 3:17 pm
- Forum: The Bar
- Topic: Arcade vs Console mode: What’s the difference?
- Replies: 3
- Views: 32595
Re: Arcade vs Console mode: What’s the difference?
Hello! Just watched this video today: https://youtu.be/GEz_1QGjcKE
- Thu Nov 24, 2022 7:25 pm
- Forum: Creations
- Topic: GJ's and I Spy's Workshop
- Replies: 35
- Views: 930209
Re: GJ's and I Spy's Workshop
I never cease to be surprised by each of your tracks! Keep it up !
- Tue Aug 23, 2022 4:49 pm
- Forum: The Bar
- Topic: Tracks with non-default gravity?
- Replies: 4
- Views: 45110
Re: Tracks with non-default gravity?
This has already been used in some tracks, such as Spider Volt by Duc and Antigravitation by Lentizzz. In addition, force fields are used in tracks with water. You can see it in almost every track of mine. Now, why few people use it: It can play a bad game on the control of light cars. If you make t...
- Mon Aug 15, 2022 7:31 pm
- Forum: Help & Bug Reports
- Topic: Locked Custom Cups
- Replies: 2
- Views: 31024
Re: Locked Custom Cups
To begin with, pretend that you have all the tracks that are used in cups. If everything is correct, then try changing the value of Obtain to 1. I myself had such a problem, but now everything works. Thanks Erzu.
- Mon Aug 08, 2022 12:16 pm
- Forum: Work in Progress
- Topic: Toys in the Summer - new track WIP
- Replies: 8
- Views: 58573
Re: Toys in the Summer - new track WIP
I decided to make a warehouse out of a Supermaket, along with a boring ride in a straight line through ventilation to the sewer. This place now: https://i.ibb.co/ZLj97z6/Screenshot-2022-08-08-15-09-42.png https://i.ibb.co/6gBY8dJ/Screenshot-2022-08-08-15-09-53.png https://i.ibb.co/DLSCVzr/Screensho...
- Mon Aug 08, 2022 9:35 am
- Forum: Work in Progress
- Topic: POD: Re-Volted Project
- Replies: 24
- Views: 150118
Re: POD: Re-Volted Project
I am very glad that you continue to work on the project. The creations are very good! Keep it up!
- Sat Aug 06, 2022 3:52 pm
- Forum: Work in Progress
- Topic: Toys in the Summer - new track WIP
- Replies: 8
- Views: 58573
Re: Toys in the Summer - new track WIP
Looks like a cool project! I am reminded of School's Out! too, but let's not compare to that too much, as Kiwi set a very high bar with that. ;) This is your first Extreme project, is it not? Thank you! That's not quite true because I have a lot of Extreme projects, but they haven't been released y...
- Fri Aug 05, 2022 7:41 am
- Forum: Work in Progress
- Topic: Toys in the Summer - new track WIP
- Replies: 8
- Views: 58573
Re: Toys in the Summer - new track WIP
The meshes and all looks cool. I like the gas station part! Toys in the Hood, Supermarket, Skatepark, Sewer, Park, Construction site, Children's Playground, Summer... this really reminds me a lot of School's Out! :) It seems it will be a huge track - good luck and all the best for having enough bre...
- Thu Aug 04, 2022 5:42 pm
- Forum: Work in Progress
- Topic: Toys in the Summer - new track WIP
- Replies: 8
- Views: 58573
Re: Toys in the Summer - new track WIP
I decided to make a warehouse out of a Supermaket, along with a boring ride in a straight line through ventilation to the sewer.
- Thu Aug 04, 2022 12:56 pm
- Forum: Work in Progress
- Topic: Toys in the Summer - new track WIP
- Replies: 8
- Views: 58573
Toys in the Summer - new track WIP
Hey! I'd like to show you my new track. Its name is Toys in The Summer. I made it at rvw Open 2022, but it's too much work, so I keep making it to this day. The modeling is 70% complete. I'm going to remake the sewer site because there are too many polygons in it.Here is the track: https://i.ibb.co/...
- Tue Jul 19, 2022 8:27 am
- Forum: Work in Progress
- Topic: Daytona USA Hornet for RVGL
- Replies: 5
- Views: 45298
Re: Daytona USA Hornet for RVGL
WoW. It looks very good!
- Sat Jul 09, 2022 10:40 am
- Forum: Work in Progress
- Topic: Wichilie's Project Graveyard
- Replies: 10
- Views: 44503
Re: Wichilie's Project Graveyard
Wow, the projects look great! I'm really looking forward to their release