Search found 20 matches

by rodik
Mon Jun 12, 2023 11:31 am
Forum: Suggestions
Topic: Suggestions
Replies: 12
Views: 135572

Re: Suggestions

I also want to tell about some of my suggestions. They mainly regarding the creation of cars and tracks. 1. As JC has already said, add more than 4 separate wheels, springs and axles and more than 1 spinner for cars. 2. More than 1 "Piano" trigger for tracks. 3. It would be good to add a n...
by rodik
Sun Jun 11, 2023 6:59 pm
Forum: The Bar
Topic: Track Creator: How to ?
Replies: 8
Views: 23614

Re: Track Creator: How to ?

Hello, Ced! I will try to explain to you how to do this. First you need to open UV/Image Editor in a separate window. You can use an already open Timeline window by selecting UV/Image Editor instead of it (lower left corner), or you can open a new one. When you are in edit mode, you have to select t...
by rodik
Sun Jun 11, 2023 6:45 pm
Forum: Suggestions
Topic: Suggestions regarding Frontend customisations
Replies: 11
Views: 131053

Re: Suggestions regarding Frontend customisations

Oh, I noticed this topic only now, after I created my own. I want to say that all of the above Kiwi's suggestions are very necessary. I was making my own Frontend and will not be able to finish it, due to the fact that the cars on the podium and when selected did not appear (because they always appe...
by rodik
Wed May 31, 2023 7:12 pm
Forum: Suggestions
Topic: Coordinates of cars in Custom Frontends
Replies: 0
Views: 49553

Coordinates of cars in Custom Frontends

I've been making a new Frontend for a month (my first Frontend), and now, when almost everything is ready, I started specifying camera positions. And I noticed that cars do not appear on the podium and when "Select Car". I looked at the Kiwi's Frontends, as well as the default one, and not...
by rodik
Sat May 27, 2023 8:00 pm
Forum: Suggestions
Topic: Custom dynamic objects
Replies: 1
Views: 8353

Custom dynamic objects

Idk how possible this is, but I would like to suggest adding custom objects in the game that you can interact with (not only abcblock, cone, packet, etc.) In order for them to work, you need to export models in .m format to the custom folder, as well as a collision in .hul format. All properties cou...
by rodik
Sat Feb 25, 2023 1:39 pm
Forum: The Bar
Topic: Nvidia's Racer RTX inspired by Re-Volt
Replies: 5
Views: 26191

Re: Nvidia's Racer RTX inspired by Re-Volt

Yes, I was also waiting for this release. I hope we can try it soon.
by rodik
Sun Jan 01, 2023 4:56 pm
Forum: Work in Progress
Topic: Toys in the Summer - new track WIP
Replies: 8
Views: 26538

Re: Toys in the Summer - new track WIP

Ced! wrote: Fri Dec 30, 2022 2:00 pm Do you have any news about this project?
Hello, Ced! This project is currently frozen, while I'm working on another one. ;)
by rodik
Mon Dec 12, 2022 7:21 pm
Forum: Work in Progress
Topic: LE(t's)GO
Replies: 16
Views: 158274

Re: LE(t's)GO

Hello Ced! I think I could help you with something. Pos Nodes is the main racing line. Correct me if I'm speaking incorrectly. Read about it in the Pos Nodes tutorial: https://re-volt.gitlab.io/content-tutorial/(I'm sorry, I can't open Pos Nodes tutorial for you, because Github doesn't work in Russi...
by rodik
Sat Nov 26, 2022 3:17 pm
Forum: The Bar
Topic: Arcade vs Console mode: What’s the difference?
Replies: 3
Views: 14722

Re: Arcade vs Console mode: What’s the difference?

Hello! Just watched this video today: https://youtu.be/GEz_1QGjcKE
by rodik
Thu Nov 24, 2022 7:25 pm
Forum: Creations
Topic: GJ's and I Spy's Workshop
Replies: 34
Views: 446531

Re: GJ's and I Spy's Workshop

I never cease to be surprised by each of your tracks! Keep it up ! ;)
by rodik
Tue Aug 23, 2022 4:49 pm
Forum: The Bar
Topic: Tracks with non-default gravity?
Replies: 3
Views: 18139

Re: Tracks with non-default gravity?

This has already been used in some tracks, such as Spider Volt by Duc and Antigravitation by Lentizzz. In addition, force fields are used in tracks with water. You can see it in almost every track of mine. Now, why few people use it: It can play a bad game on the control of light cars. If you make t...
by rodik
Mon Aug 15, 2022 7:31 pm
Forum: Help & Bug Reports
Topic: Locked Custom Cups
Replies: 2
Views: 14578

Re: Locked Custom Cups

To begin with, pretend that you have all the tracks that are used in cups. If everything is correct, then try changing the value of Obtain to 1. I myself had such a problem, but now everything works. Thanks Erzu.
by rodik
Mon Aug 08, 2022 12:16 pm
Forum: Work in Progress
Topic: Toys in the Summer - new track WIP
Replies: 8
Views: 26538

Re: Toys in the Summer - new track WIP

I decided to make a warehouse out of a Supermaket, along with a boring ride in a straight line through ventilation to the sewer. This place now: https://i.ibb.co/ZLj97z6/Screenshot-2022-08-08-15-09-42.png https://i.ibb.co/6gBY8dJ/Screenshot-2022-08-08-15-09-53.png https://i.ibb.co/DLSCVzr/Screensho...
by rodik
Mon Aug 08, 2022 9:35 am
Forum: Work in Progress
Topic: POD: Re-Volted Project
Replies: 24
Views: 74451

Re: POD: Re-Volted Project

I am very glad that you continue to work on the project. The creations are very good! Keep it up! :)
by rodik
Sat Aug 06, 2022 3:52 pm
Forum: Work in Progress
Topic: Toys in the Summer - new track WIP
Replies: 8
Views: 26538

Re: Toys in the Summer - new track WIP

Looks like a cool project! I am reminded of School's Out! too, but let's not compare to that too much, as Kiwi set a very high bar with that. ;) This is your first Extreme project, is it not? Thank you! That's not quite true because I have a lot of Extreme projects, but they haven't been released y...
by rodik
Fri Aug 05, 2022 7:41 am
Forum: Work in Progress
Topic: Toys in the Summer - new track WIP
Replies: 8
Views: 26538

Re: Toys in the Summer - new track WIP

The meshes and all looks cool. I like the gas station part! Toys in the Hood, Supermarket, Skatepark, Sewer, Park, Construction site, Children's Playground, Summer... this really reminds me a lot of School's Out! :) It seems it will be a huge track - good luck and all the best for having enough bre...
by rodik
Thu Aug 04, 2022 5:42 pm
Forum: Work in Progress
Topic: Toys in the Summer - new track WIP
Replies: 8
Views: 26538

Re: Toys in the Summer - new track WIP

I decided to make a warehouse out of a Supermaket, along with a boring ride in a straight line through ventilation to the sewer.
Image
by rodik
Thu Aug 04, 2022 12:56 pm
Forum: Work in Progress
Topic: Toys in the Summer - new track WIP
Replies: 8
Views: 26538

Toys in the Summer - new track WIP

Hey! I'd like to show you my new track. Its name is Toys in The Summer. I made it at rvw Open 2022, but it's too much work, so I keep making it to this day. The modeling is 70% complete. I'm going to remake the sewer site because there are too many polygons in it.Here is the track: https://i.ibb.co/...
by rodik
Tue Jul 19, 2022 8:27 am
Forum: Work in Progress
Topic: Daytona USA Hornet for RVGL
Replies: 5
Views: 20767

Re: Daytona USA Hornet for RVGL

WoW. It looks very good! :shock:
by rodik
Sat Jul 09, 2022 10:40 am
Forum: Work in Progress
Topic: Wichilie's Project Graveyard
Replies: 10
Views: 23718

Re: Wichilie's Project Graveyard

Wow, the projects look great! I'm really looking forward to their release :re-volt: