And here is a cup with 5 brand new tracks that I created with the Keyran's Rally PRM Set.
It's not my LE('ts)GO cup yet, but maybe soon...
https://www.revoltworld.net/dl/thru-the-sylve-the-cup/
https://www.revoltworld.net/dl/thru-the ... he-tracks/
Search found 28 matches
- Thu Aug 03, 2023 7:16 am
- Forum: Work in Progress
- Topic: LE(t's)GO
- Replies: 15
- Views: 6905
- Tue Jun 13, 2023 7:00 am
- Forum: The Bar
- Topic: Track Creator: How to ?
- Replies: 8
- Views: 2153
Re: Track Creator: How to ?
Thank you Rodik!
It seems more complicated than I thought. Not too much time right now but I'll look into that in depth soon. Thanks again for these leads.
It seems more complicated than I thought. Not too much time right now but I'll look into that in depth soon. Thanks again for these leads.
- Sat Jun 10, 2023 12:17 pm
- Forum: The Bar
- Topic: Track Creator: How to ?
- Replies: 8
- Views: 2153
Re: Track Creator: How to ?
Thank you for your answer kiwi. But that's exactly what i can't do:
"then use Blender to assign the mapping of the ibmx.prm properly, and re-export the instance"
can you explain to me how to proceed?
"then use Blender to assign the mapping of the ibmx.prm properly, and re-export the instance"
can you explain to me how to proceed?
- Fri Jun 02, 2023 5:42 am
- Forum: The Bar
- Topic: Track Creator: How to ?
- Replies: 8
- Views: 2153
Re: Track Creator: How to ?
Up!
For example Kiwi's bmx: https://www.revoltworld.net/dl/bmx/
The texture page is kiwi_bmxa.bmp.
Changing the name is not a problem, but the letter a?
If I want the texture page to be, for example, f?
I specify again that I work with Blender and the Marv's Plugin.
thx.
For example Kiwi's bmx: https://www.revoltworld.net/dl/bmx/
The texture page is kiwi_bmxa.bmp.
Changing the name is not a problem, but the letter a?
If I want the texture page to be, for example, f?
I specify again that I work with Blender and the Marv's Plugin.
thx.
- Wed May 03, 2023 8:28 am
- Forum: RVGL News
- Topic: [RVGL Release] 23.0501a
- Replies: 8
- Views: 4575
Re: [RVGL Release] 23.0501a
thanks to the whole team.
PRM Kit
I read on "Re-Volt Live" that there was a PRM F1 Kit created by Zach K, it seems to me.
Unfortunately the link no longer works.
Has anyone saved this? Could he share this?
That would be really cool!!!
Unfortunately the link no longer works.
Has anyone saved this? Could he share this?
That would be really cool!!!

- Wed Apr 12, 2023 1:38 pm
- Forum: The Bar
- Topic: Track Creator: How to ?
- Replies: 8
- Views: 2153
Re: Track Creator: How to ?
And how to re-mapped a model to a new texture page with Blender and the Marv's Plugin.
I don't understand
I don't understand

- Tue Mar 21, 2023 5:52 pm
- Forum: Suggestions
- Topic: RVGL Custom Cups - finish 1st/2nd/3rd to advance limitation
- Replies: 7
- Views: 4496
Re: RVGL Custom Cups - finish 1st/2nd/3rd to advance limitation
It's a very good news 

- Wed Mar 08, 2023 12:30 pm
- Forum: The Bar
- Topic: Track Creator: How to ?
- Replies: 8
- Views: 2153
Re: Track Creator: How to ?
Thank you 

- Tue Feb 28, 2023 10:55 am
- Forum: The Bar
- Topic: Track Creator: How to ?
- Replies: 8
- Views: 2153
Track Creator: How to ?
A new topic create to have quick answers to specific questions
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My question : how do you add a "splash" sound when a car hits water?
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My question : how do you add a "splash" sound when a car hits water?
- Sat Jan 21, 2023 11:55 am
- Forum: Work in Progress
- Topic: LE(t's)GO
- Replies: 15
- Views: 6905
Re: LE(t's)GO
HELP! I just released a new track on the revolt world site called The Tree : https://www.revoltworld.net/dl/the-tree/ A member, flyboy, reported me a bad repositioning bug (I copy here the excerpt from his comment) : ".../... also if you go straight in the tunnel, you won’t have any option to ...
- Fri Dec 30, 2022 2:00 pm
- Forum: Work in Progress
- Topic: Toys in the Summer - new track WIP
- Replies: 8
- Views: 3354
Re: Toys in the Summer - new track WIP
Do you have any news about this project?
- Fri Dec 30, 2022 3:02 am
- Forum: Work in Progress
- Topic: LE(t's)GO
- Replies: 15
- Views: 6905
Re: LE(t's)GO
- Tue Dec 13, 2022 3:31 am
- Forum: Work in Progress
- Topic: LE(t's)GO
- Replies: 15
- Views: 6905
Re: LE(t's)GO
Thank you for taking the time to respond, Rodik. if I don't go on discord it's: - that I don't understand anything about this thing - that I don't speak English without the help of translators ! I already knew the link you gave me. It was a great help to me, as well as the documentation on RVGL from...
- Sun Dec 11, 2022 12:27 pm
- Forum: Work in Progress
- Topic: LE(t's)GO
- Replies: 15
- Views: 6905
Re: LE(t's)GO
Pose Nodes.
I don't understand the principle.
I know how to place them technically but I don't understand where to put them wisely. Is there a trick?
I don't understand the principle.
I know how to place them technically but I don't understand where to put them wisely. Is there a trick?
- Sat Dec 03, 2022 12:36 pm
- Forum: Work in Progress
- Topic: LE(t's)GO
- Replies: 15
- Views: 6905
Re: LE(t's)GO
LE(t's)GO is now an abandoned project. I learned a lot doing these tracks (two are finished, but not presentable, and another half). And each time I understood something new, I went back to try to improve my already completed tracks. And since some of these things were not thought out in advance, th...
- Sat Nov 12, 2022 10:10 pm
- Forum: The Bar
- Topic: I beat Re-Volt
- Replies: 3
- Views: 1346
Re: I beat Re-Volt
Wow, congratulations ! 8-) (I had to restart the game several times, according to PC crashes. And I have less and less patience for that. Like some Creators tracks can only be played the original 4 cups won, I use a Super Pro car to unlock what needs to be unlocked :ninja: ) But I remember at the ti...
- Fri Nov 11, 2022 9:25 am
- Forum: Creations
- Topic: The Green J's Track Idea Lounge
- Replies: 8
- Views: 1989
Re: The Green J's Track Idea Lounge
Ok, I speak very bad English and I get a lot helped by Google Trad. It is therefore difficult for me to fully understand the intentions between the lines (the words ?). but I understand your point now. When I discovered Re-Volt (in 2005), I would hope that authors would come together to create new c...
- Thu Nov 10, 2022 8:25 am
- Forum: Creations
- Topic: The Green J's Track Idea Lounge
- Replies: 8
- Views: 1989
Re: The Green J's Track Idea Lounge
I wasn't sure I understood what it was all about.
But the intervention of kiwi has me well.
I agree with him one hundred percent.
And hilaire9 is one of the greatest track creator...
But the intervention of kiwi has me well.
I agree with him one hundred percent.
And hilaire9 is one of the greatest track creator...
- Tue Nov 08, 2022 9:11 am
- Forum: The Bar
- Topic: I beat Re-Volt
- Replies: 3
- Views: 1346
Re: I beat Re-Volt

Did you use the code carnival or super pro car for this or is it without cheating ?
(collected all the stars on the stunt arena seems impossible to me without it).
- Sun Nov 06, 2022 8:24 am
- Forum: Help & Bug Reports
- Topic: Game doesnt launch
- Replies: 5
- Views: 2800
Re: Game doesnt launch
On Ubuntu, I use Wine to launch the game, This is the simplest solution I've found.
I know it would be better if it ran directly on linux, but it's still complicated I find.
I know it would be better if it ran directly on linux, but it's still complicated I find.
- Sun Oct 02, 2022 11:13 pm
- Forum: Work in Progress
- Topic: LE(t's)GO
- Replies: 15
- Views: 6905
Re: LE(t's)GO
[/quote] Well, you could still use a custom surface property without using Blender, you just need to change the right one in properties.txt (material 0, I'm pretty sure). [/quote] You did well to insist: it works! My first track is now finished, thank you for everything. <a href='https://www.casimag...
- Tue Sep 27, 2022 3:22 am
- Forum: Work in Progress
- Topic: LE(t's)GO
- Replies: 15
- Views: 6905
Re: LE(t's)GO
.../...If you have not changed the NCP files of your track by using Blender, then the parts will use the standard Lego surface properties, which means you have to adjust these materials accordingly, and not the ID 12 (Grass) ones. I would import your tracks NCP file, and double-check which surface ...
- Thu Sep 15, 2022 7:13 pm
- Forum: Work in Progress
- Topic: LE(t's)GO
- Replies: 15
- Views: 6905
Re: LE(t's)GO
Ok, Thank you for your help 607 & Kiwi :!: For Issue with sprinkler texturing, I need Blender, and for custom surface properties too. This will be the work on my next project. I didn't understand how to link Blender and Re-volt, but your explanations are very clear Kiwi. I have never used this s...
- Mon Sep 12, 2022 4:38 pm
- Forum: Work in Progress
- Topic: LE(t's)GO
- Replies: 15
- Views: 6905