Search found 55 matches

by Ced!
Thu Jun 26, 2025 9:42 am
Forum: The Bar
Topic: Lego track editor water help
Replies: 5
Views: 313

Re: Lego track editor water help

the blue effect you're talking about is created by the water box.
Obviously, there's a problem with it because it won't give you a "splatch" (sound and visual) either.
Let's focus on that.
Have the x, y and z functions been filled in correctly?
you need to get a cube the size of the pool.
by Ced!
Wed Jun 25, 2025 12:11 pm
Forum: The Bar
Topic: Lego track editor water help
Replies: 5
Views: 313

Re: Lego track editor water help

The water surface was created using 3d software for the two tracks you mentioned ((I checked it).

There is no difference in gravity with the waterbox. You'll need to use force fields to do this.
by Ced!
Wed Jun 25, 2025 11:14 am
Forum: The Bar
Topic: Lego track editor water help
Replies: 5
Views: 313

Re: Lego track editor water help

you seem to be doing it right. makeitgood's waterbox is used to create a splash and a water noise when you walk through it. The x,y,z co-ordinates should cover the whole area. The water object can't be modified (or with 3d software), you'll have to find some tricks to work with. I don't know what ol...
by Ced!
Wed Jun 25, 2025 11:01 am
Forum: The Bar
Topic: Track Creator: How to ?
Replies: 16
Views: 133133

Re: Track Creator: How to ?

I can't see the images you post.

Repeat the operation to be sure
- Reopen your hotelrooma.bmp in your image software.
- Export it as hotelrooma.png in your hotelroom folder.
- Rename it hotelrooma.bmp.

Does this still not work with blender?
by Ced!
Sun Jun 22, 2025 4:59 pm
Forum: The Bar
Topic: Track Creator: How to ?
Replies: 16
Views: 133133

Re: Track Creator: How to ?

your images must be exported from your image software in png. Once this has been done, rename them to bmp.
Repeat this operation each time you use your image software.
Export png / rename to bmp
by Ced!
Tue Jun 17, 2025 4:01 pm
Forum: Work in Progress
Topic: Work in progress on a first track
Replies: 2
Views: 2604

Re: Work in progress on a first track

Cool,
It was a good idea to open a topic on the making of your first standard track.
I'll be following it with interest!
by Ced!
Sat Jun 14, 2025 5:19 pm
Forum: The Bar
Topic: Track Creator: How to ?
Replies: 16
Views: 133133

Re: Track Creator: How to ?

@ sinaosal * How do i add an AI nodes (using makeitgood mode)? you can find this information here: https://re-volt.gitlab.io/content-tutorial/makeitgood/ai-nodes/index.html and other important information (pos nodes and track zone .../...): https://re-volt.gitlab.io/content-tutorial/makeitgood/index...
by Ced!
Mon May 19, 2025 4:15 pm
Forum: The Bar
Topic: Track Creator: How to ?
Replies: 16
Views: 133133

Re: Track Creator: How to ?

In development mode, in the lighting section, there is a flicker option.
It is incremented’ to off, how to select on ?
And then, how do you change the speed?
by Ced!
Sat Apr 05, 2025 8:04 am
Forum: Creations
Topic: GJ's and I Spy's Workshop
Replies: 39
Views: 1229805

Re: GJ's and I Spy's Workshop

"Maybe I'll do more extensive dev diaries for our tracks someday."
That'd be cool.
by Ced!
Mon Feb 10, 2025 7:58 am
Forum: The Bar
Topic: Re-Volt world website currently down
Replies: 16
Views: 114160

Re: Re-Volt world website currently down

It took a long time. It must have been quite a job! Thanks for this
by Ced!
Fri Jan 31, 2025 2:54 am
Forum: The Bar
Topic: Re-Volt world website currently down
Replies: 16
Views: 114160

Re: Re-Volt world website currently down

Every morning, I click away full of hope, and every evening, I tell myself that maybe tomorrow morning...
by Ced!
Mon Dec 16, 2024 1:55 pm
Forum: The Bar
Topic: In the memory of Dave-o-rama
Replies: 8
Views: 70592

Re: In the memory of Dave-o-rama

So many of his tracks I've played.
Dave-O-Rama, a big name in Re-Volt!!!
by Ced!
Sat Oct 12, 2024 9:08 am
Forum: The Bar
Topic: Re-Volt and preservation
Replies: 3
Views: 47119

Re: Re-Volt and preservation

OK, I've found the tracks I mentioned earlier, on RV XTG. They are ‘Sue&Joe’ and ‘Sue&Joe+’ by fabit. These are ‘very full’ tracks. The second one is more pleasant to play, they're worth a look if you're curious. Which leads me to say that this kind of site is really interesting. Although it...
by Ced!
Sun Sep 01, 2024 2:31 pm
Forum: The Bar
Topic: Re-Volt and preservation
Replies: 3
Views: 47119

Re: Re-Volt and preservation

As a new track creator, I only upload from re-volt world. I well remember playing tracks that I can't find today, such as a two-part track set in a mine by the me and me I think. There are so many creations that your idea seems difficult to realize. Difficult but not impossible? Here's a Job for 607...
by Ced!
Sun Sep 01, 2024 2:19 pm
Forum: Help & Bug Reports
Topic: Revolt starts in rainbow colors
Replies: 10
Views: 51295

Re: Revolt starts in rainbow colors

There's a comment under your video that also talks about “no shader”!
Cool that it worked!!!
by Ced!
Tue Aug 20, 2024 8:18 pm
Forum: Help & Bug Reports
Topic: Revolt starts in rainbow colors
Replies: 10
Views: 51295

Re: Revolt starts in rainbow colors

You say: "A new installation did not help." But did you overwrite all the files and therefore the previous settings? Because it still looks very much like something you would have modified. Especially when you say that Now when you starting the game "as administrator" it works no...
by Ced!
Mon Aug 19, 2024 8:27 am
Forum: Help & Bug Reports
Topic: Revolt starts in rainbow colors
Replies: 10
Views: 51295

Re: Revolt starts in rainbow colors

???
Nothing changed in the video options?
If The non-RVGL installation starts as usual, it shouldn't be a hardware problem...
by Ced!
Thu Jul 25, 2024 10:51 am
Forum: Website
Topic: Re-Volt World no longer work.
Replies: 2
Views: 87180

Re: Re-Volt World no longer work.

it seems that the site is working again today... ;)
by Ced!
Wed Jul 24, 2024 2:47 pm
Forum: Website
Topic: Re-Volt World no longer work.
Replies: 2
Views: 87180

Re-Volt World no longer work.

Is there a problem with re-volt world?
It's been taking me ages to get online, and when I do, I find I'm the only one.
And no more comments/ratings since 07/21, nor new creations...
by Ced!
Tue Jul 23, 2024 3:27 pm
Forum: The Bar
Topic: Tracks with non-default gravity?
Replies: 6
Views: 103140

Re: Tracks with non-default gravity?

Moon Dawn is not of low gravity. The low gravity gate you're talking about is made with force fields. And as 607 said above: "I am not talking about force fields, I am talking about gravity. Force fields affecting cars of different weight differently is precisely why adjustable gravity is a use...
by Ced!
Sun May 12, 2024 7:03 pm
Forum: The Bar
Topic: Import any car model to unity.
Replies: 2
Views: 26080

Re: Import any car model to unity.

I can't help you with that, but I'd like you to explain what you call a mini revolt 2.
by Ced!
Sat Apr 27, 2024 1:49 am
Forum: The Bar
Topic: The big questions about Re-Volt
Replies: 4
Views: 54882

Re: The big questions about Re-Volt

Interesting idea, maybe that's what it is.

You are skitch2 ? The one whose tracks I loved playing over 20 years ago?
Just thank you for that.
A return to track creation?
by Ced!
Tue Apr 09, 2024 6:31 am
Forum: The Bar
Topic: The big questions about Re-Volt
Replies: 4
Views: 54882

Re: The big questions about Re-Volt

Maybe so.
Plane and Copter too! I had never really paid attention.
by Ced!
Sat Apr 06, 2024 7:31 pm
Forum: The Bar
Topic: The big questions about Re-Volt
Replies: 4
Views: 54882

The big questions about Re-Volt

Does anyone know the meaning of the letter P on the back of the Toy World robots?
by Ced!
Sat Apr 06, 2024 7:29 pm
Forum: The Bar
Topic: Tracks with non-default gravity?
Replies: 6
Views: 103140

Re: Tracks with non-default gravity?

Two of the three tracks in my Alien Abduction series have low gravity. You know this because you tested them. But it's a bit of a publicity stunt (-;