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Search found 306 matches
- Sat Jan 18, 2020 3:49 pm
- Forum: The Bar
- Topic: Year-in-review 2019 - Video
- Replies: 2
- Views: 4363
Re: Year-in-review 2019 - Video
Yeah uploading the funniest parts of the year separately could be nice.
- Fri Jan 17, 2020 10:07 pm
- Forum: Work in Progress
- Topic: School's Out! - WIP Track
- Replies: 25
- Views: 128113
Re: School's Out! - WIP Track
That is stunning! I haven't seen shadows like that before, it's taking RVGL to the limits. It could be only better with shadows moving together with the leaves, but obviously trees and bushes are stationary. This track will surely be a new experience to drive around, a new experience in a 20 year ol...
- Sun Dec 22, 2019 5:52 pm
- Forum: Time Trials
- Topic: Time Trials: Rooftops
- Replies: 26
- Views: 53492
Re: Time Trials: Rooftops
Toyeca Pro improvement
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- Sun Dec 22, 2019 5:51 pm
- Forum: Time Trials
- Topic: Time Trials: Toys in the Hood 1
- Replies: 38
- Views: 78289
Re: Time Trials: Toys in the Hood 1
Cougar Pro improvement
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- Sun Dec 22, 2019 5:44 pm
- Forum: Time Trials
- Topic: Time Trials: Botanical Garden
- Replies: 48
- Views: 97084
Re: Time Trials: Botanical Garden
Toyeca Pro improvement
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- Sat Dec 21, 2019 11:14 am
- Forum: Creations
- Topic: RVGL Car Skins Pack - Deluxe Collection
- Replies: 26
- Views: 102384
Re: RVGL Car Skins Pack - Deluxe Collection
None of the links work. I wanted to find a light-blue/green NOKIA Cougar skin that you used few years ago.
- Fri Dec 20, 2019 7:55 pm
- Forum: Time Trials
- Topic: Time Trials: Ghost Town 2
- Replies: 21
- Views: 61848
Re: Time Trials: Ghost Town 2
Amateur Aquasonic improvement
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- Tue Nov 26, 2019 2:12 pm
- Forum: Help & Bug Reports
- Topic: [SOLVED] Global Star Issue
- Replies: 9
- Views: 11481
Re: Global Star Issue
Star of multiple use Funny but also very problematic. The stars maybe disappear in the order in which they were placed on the track while making (placing stars) the track? Or the stars disappear in order in relation to a certain coordinate. Or something else
- Sun Nov 24, 2019 12:07 pm
- Forum: Suggestions
- Topic: [Closed | Duplicate] More than 29 texture cars
- Replies: 3
- Views: 4027
Re: More than 29 texture cars
Less than 1 sentence in a suggestion post for me seems to be not enough.
- Sat Nov 23, 2019 7:49 pm
- Forum: Time Trials
- Topic: Time Trials: Toy World 2
- Replies: 22
- Views: 72121
Re: Time Trials: Toy World 2
Toy World 2 Semi-Pro Zipper improvement
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- Sat Nov 23, 2019 7:48 pm
- Forum: Time Trials
- Topic: Time Trials: Ghost Town 1
- Replies: 23
- Views: 55908
Re: Time Trials: Ghost Town 1
Ghost Town 1 Semi-Pro Zipper improvement
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- Sat Nov 23, 2019 5:43 pm
- Forum: Time Trials
- Topic: Time Trials: Supermarket 1
- Replies: 20
- Views: 50167
Re: Time Trials: Supermarket 1
Toyeca Pro improvement
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- Sun Nov 17, 2019 6:42 pm
- Forum: Time Trials
- Topic: Time Trials: Museum 1
- Replies: 21
- Views: 41262
Re: Time Trials: Museum 1
sub 49' club – Pro – Toyeca improvement – Museum 1
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- Sat Nov 16, 2019 8:52 pm
- Forum: Time Trials
- Topic: Time Trials: Toys in the Hood 2
- Replies: 20
- Views: 46550
Re: Time Trials: Toys in the Hood 2
Toys in the Hood 2 Pro Toyeca improvement
Toys in the Hood 2 Semi-Pro Zipper improvement
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- Fri Nov 15, 2019 9:52 pm
- Forum: The Bar
- Topic: The rv.gl domain
- Replies: 9
- Views: 12860
Re: The rv.gl domain
What's wrong with RVZ? I thought the problem with it is the file size limit, which is a limitation for new, big Extreme tracks, but the search? Also I doubt it would be possible to do, but if rv.gl is a domain to host games through an easier and shorter "IP", can't it be also made to act l...
- Sat Oct 19, 2019 7:05 pm
- Forum: RVGL News
- Topic: [RVGL Release] 19.1001a
- Replies: 25
- Views: 120167
Re: [RVGL Release] 19.1001a
I do, you might try editing yours to make it similar to this (the one below is not a desktop icon, but very similar, it's a "Start Menu" icon, but the links in Path,Exec, and Icon should be the same/similar): RVGL.desktop [Desktop Entry] Comment=Re-Volt port for Linux Terminal=false Name=R...
- Fri Oct 18, 2019 7:45 pm
- Forum: Suggestions
- Topic: Live point system !
- Replies: 6
- Views: 5570
Re: Live point system !
Who would decide how many points are given for each specific position? Or would it be predetermined? What about races with unusual player count? What about too many multiplayer options? Maybe there would be several pre-made types of multiplayer championship point systems to pick from? Would it be sw...
- Fri Oct 18, 2019 7:39 pm
- Forum: Suggestions
- Topic: Top 4/6/8 Car Positions Display during race
- Replies: 10
- Views: 15129
Re: Top 4/6/8 Car Positions Display during race
This is a definite game changer that influences players' decisions during races, a very big no.
- Fri Oct 18, 2019 8:01 am
- Forum: Work in Progress
- Topic: Alex Dev Diary
- Replies: 8
- Views: 22829
Re: Alex Dev Diary
The track reminds me of this
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- Thu Oct 17, 2019 7:37 pm
- Forum: The Bar
- Topic: Renaming the I/O Car Classes
- Replies: 14
- Views: 18641
Re: Renaming the I/O Car Classes
So if not what I wrote then the other best option is to leave the game cars as it is, mayybe change the I/O car lists' names to distinguish them from the stock and in-game car ratings and mayyybe add a feature I described here , but I'm not for adding it, not too against it as well, up to the Dev wh...
- Thu Oct 17, 2019 7:27 pm
- Forum: Suggestions
- Topic: Car whitelist for server hosts
- Replies: 5
- Views: 5289
Re: Car whitelist for server hosts
After some thought I came to an idea to implement this, if this should ever be implemented. This would be an additional "external" feature, it would work by adding a carlistmulti.ini (or something like that) file in the profiles/player/ folder. The game would allow for the host and for the...
- Wed Oct 16, 2019 8:04 pm
- Forum: The Bar
- Topic: Renaming the I/O Car Classes
- Replies: 14
- Views: 18641
Re: Renaming the I/O Car Classes
This was a problem ever since the I/O car classes started shifting away from the original car classes, this happened many years ago and persists to this day, no surprise. Modifying RVGL in order to make it compatible with the fickle and subjective I/O classes would be an affront to the game: RVGL an...
- Thu Oct 10, 2019 7:23 pm
- Forum: Help & Bug Reports
- Topic: [RVGL] Camera issues since 19.0819 update
- Replies: 29
- Views: 18906
Re: [RVGL] Camera issues since 19.0819 update
I think I see no problems with the camera at all
- Wed Oct 09, 2019 11:39 am
- Forum: Suggestions
- Topic: Suggestion Next version RVGL
- Replies: 10
- Views: 20408
Re: Suggestion Next version RVGL
I agree with Kipy, 607 and Alex. None of these are really needed or even should appear. As for TT I also want to add that it is about setting a best time by driving from start to finish (in either 1 lap circuit track or sprint). If you fail, you repo to the start line and start again. It's useless t...
- Sun Oct 06, 2019 6:00 pm
- Forum: Help & Bug Reports
- Topic: [RVGL] Camera issues since 19.0819 update
- Replies: 29
- Views: 18906
Re: [RVGL] Camera issues since 19.0819 update
I think none of the issues above exist, together with the camera jitter that appears when car is stationed near a wall. But I think I noticed something new. Difficult to achieve in real-time races, but still something: https://youtu.be/RdHqfMfuZ5E I think the camera "jitters" or "jump...