Search found 557 matches
- Sun Mar 22, 2020 3:25 pm
- Forum: Competitions & Online Racing
- Topic: Persistent 1v1 Ladder
- Replies: 15
- Views: 34868
Re: Persistent 1v1 Ladder
This is a pretty nice idea. Thanks for hosting this.
- Sat Mar 21, 2020 2:10 pm
- Forum: Creations
- Topic: RV Car Database
- Replies: 6
- Views: 29006
Re: RV Car Database
Here are my SNW35 times: https://imgur.com/a/rAKeQ0t
Muse2 and Garden are not included, cause I was not able to beat the currently best times.
Maybe some of the other times in the list (from other cars) can be used, I didn't checked.
I will continue with Groovster.
Muse2 and Garden are not included, cause I was not able to beat the currently best times.
Maybe some of the other times in the list (from other cars) can be used, I didn't checked.
I will continue with Groovster.
- Fri Mar 20, 2020 8:19 pm
- Forum: Creations
- Topic: RV Car Database
- Replies: 6
- Views: 29006
Re: RV Car Database
Ahhhh finally. I waited pretty long for getting this public. Maybe some people can remember, I did something similar some years ago, to get some sort of car ranking or car ratings. It's good to see a much more complete approach is out now. I for sure will contribute quite a lot on this in the next t...
- Fri Mar 20, 2020 4:36 pm
- Forum: Creations
- Topic: 512x512 stock car textures
- Replies: 6
- Views: 23150
Re: 512x512 stock car textures
Thanks for sharing this. It is really quite a difference for some cars using 512px textures instead of 256px ones.
- Tue Mar 17, 2020 7:33 am
- Forum: Help & Bug Reports
- Topic: [RVGL] Custom skybox at Custom Frontend
- Replies: 1
- Views: 4061
[RVGL] Custom skybox at Custom Frontend
It is not possible to use a custom skybox at a custom frontend. Some of the w's texturepages will be mapped to the skybox instead. Can it be, that the 10+ texturepage support does not work for custom frontends?
- Fri Mar 06, 2020 5:49 pm
- Forum: Competitions & Online Racing
- Topic: Zeino's Monthly Time Trial Challenges
- Replies: 53
- Views: 1324515
Re: Zeino's Monthly Time Trial Challenges
Yay! That was tight. I completly forgot to do some more times, but this would have lead to issues anyway, cause the version from Shinobi which is included in the I/O car pack changed last update. It is MUCH faster now, compared to the RVZ version. (New I/O version is 70 kp/h fast, the RVZ version ha...
- Tue Feb 25, 2020 1:58 pm
- Forum: Suggestions
- Topic: Time Trial: best time (& ghost) per car
- Replies: 3
- Views: 5737
Re: Time Trial: best time (& ghost) per car
I also would love to see something like this. I often use different (not so common) cars and do time trial with them. Especially the slower cars per class will be kicked out of the list pretty fast. A third option "per car" would come in handy, and would also not affect the ones who don't ...
- Sun Feb 23, 2020 8:51 pm
- Forum: Creations
- Topic: School's Out!
- Replies: 14
- Views: 46097
Re: School's Out!
I've updated School's Out! to Version 1.2 . Version 1.2 Changelog from February 23rd 2020: + Added sweepcam effect ("Startgrid zoom") at normal and reversed version. ( More infos here ) + Corrected a possible bug with direction arrow and split time triggers ( More infos here ) + Corrected ...
- Sun Feb 23, 2020 10:04 am
- Forum: The Bar
- Topic: PC or Dreamcast OST preference?
- Replies: 11
- Views: 18211
Re: PC or Dreamcast OST preference?
Does this mean that Re-Volt still can be downloaded from GOG? I was not able to find a Store page with Buy/Download links for it.
- Sun Feb 16, 2020 8:49 pm
- Forum: Competitions & Online Racing
- Topic: RV House News
- Replies: 47
- Views: 384657
Re: RV House News
Yes.
- Sun Feb 16, 2020 7:07 pm
- Forum: Competitions & Online Racing
- Topic: RV House News
- Replies: 47
- Views: 384657
Re: RV House News
Doesn't work for me neither. It just saying "Centralized connecting" all the time.
- Mon Feb 10, 2020 8:29 pm
- Forum: RVGL News
- Topic: [RVGL Release] 20.0210a
- Replies: 9
- Views: 28436
Re: [RVGL Release] 20.0210a
This is a really great release. Thanks a lot for this.
I tested the new SWEEPCAM functionality at School's Out! already, and it looks phenomenal.
I tested the new SWEEPCAM functionality at School's Out! already, and it looks phenomenal.
- Sat Feb 08, 2020 7:02 pm
- Forum: Suggestions
- Topic: [Done] [RVGL] Startgrid zoom for custom tracks
- Replies: 6
- Views: 8078
Re: [RVGL] Startgrid zoom for custom tracks
Great!
Can't wait to test this at my tracks.
Can't wait to test this at my tracks.
- Sat Feb 08, 2020 12:39 pm
- Forum: Competitions & Online Racing
- Topic: Zeino's Monthly Time Trial Challenges
- Replies: 53
- Views: 1324515
Re: Zeino's Monthly Time Trial Challenges
Yay, finally a car and tracks which I all have installed. And in addition Shinobi is also one of my favourite cars. :) So here my first times. Will for sure post better times later this month, but for the first this should do. https://i.imgur.com/6JFauQu.png https://i.imgur.com/3LyIlBq.png https://i...
- Fri Feb 07, 2020 8:57 pm
- Forum: RVGL News
- Topic: RVGL on Android
- Replies: 107
- Views: 7978448
Re: RVGL on Android
Hi Smochin, welcome on board!
You need to download and install the additional Dreamcast package, which you can find here: https://re-volt.io/downloads/misc
You need to download and install the additional Dreamcast package, which you can find here: https://re-volt.io/downloads/misc
- Fri Feb 07, 2020 8:54 pm
- Forum: Time Trials
- Topic: Ranklists
- Replies: 1
- Views: 21397
Re: Ranklists
Thanks for your work. Really cool and interesting lists. I just would wish more people would do time trialing in Re-Volt.
- Fri Feb 07, 2020 8:49 pm
- Forum: Time Trials
- Topic: Time Trials: School's Out!
- Replies: 11
- Views: 44983
Re: Time Trials: School's Out!
Impressive times. Updated!
- Fri Feb 07, 2020 1:58 pm
- Forum: Help & Bug Reports
- Topic: Ghost car leaves splash even if switched off
- Replies: 3
- Views: 9407
- Wed Feb 05, 2020 5:55 am
- Forum: Help & Bug Reports
- Topic: [RVGL] Direction triggers bug
- Replies: 8
- Views: 16579
Re: [RVGL] Direction triggers bug
Thanks a lot for testing, and doing this really nice and helpful video! I‘m shocked how often (and early) the problem occurs at a 20 fps framerate. OK, it’s clear now, I have to make the direction arrow triggers thicker, and release another bugfix release then. :( But to be 100% sure, I will wait fo...
- Tue Feb 04, 2020 8:48 pm
- Forum: Time Trials
- Topic: Time Trials: School's Out!
- Replies: 11
- Views: 44983
Re: Time Trials: School's Out!
Advanced class time with Panga TC... 02:05:115
► Show Spoiler
- Tue Feb 04, 2020 1:52 pm
- Forum: Help & Bug Reports
- Topic: [RVGL] Direction triggers bug
- Replies: 8
- Views: 16579
Re: [RVGL] Direction triggers bug
Hi Kiwi, First of all, you've made an amazing looking track! I'm proud :D What I think what happened is that Floxit passed the trigger in between the calculation of the frames. I assume at the start of every frame or physics frame it will see whether the car is inside a trigger field, if yes, displ...
- Tue Feb 04, 2020 7:22 am
- Forum: Suggestions
- Topic: [Done] [RVGL] Startgrid zoom for custom tracks
- Replies: 6
- Views: 8078
Re: [RVGL] Startgrid zoom for custom tracks
Huki, any comments about this? I really would love to see such a feature implemented.
- Tue Feb 04, 2020 7:11 am
- Forum: Help & Bug Reports
- Topic: [RVGL] Direction triggers bug
- Replies: 8
- Views: 16579
[RVGL] Direction triggers bug
During a multiplayer race in yesterdays Super-Pro session, Floxit had the issues, that directions triggers was not showing anymore during lap one at School's Out! (R). After analysing, I am pretty sure he passed all direction triggers as intended. The error happened between direction trigger 6 and 7...
- Tue Feb 04, 2020 6:56 am
- Forum: Creations
- Topic: School's Out!
- Replies: 14
- Views: 46097
Re: School's Out!
Most of the track is surprisingly intuitive in the reverse direction! Did you keep it in mind while designing? What did confuse me at first is that following the arrows in the skatepark area gave me an X, but in the second lap I realised... if I'm driving the track in the reverse direction, I shoul...
- Mon Feb 03, 2020 4:35 pm
- Forum: Creations
- Topic: School's Out!
- Replies: 14
- Views: 46097
Re: School's Out!
Ah, you are still collecting bugs. So it's actually not the final version, probably. :P It is the final version. I hope I've eliminated as much bugs as possible together with my testers. But if needed, I will for sure release updates in the future as well. ----------------- By the way, I'm collecti...