Search found 171 matches
- Fri Jul 26, 2019 8:10 pm
- Forum: Help & Bug Reports
- Topic: custom ball bearing texture
- Replies: 12
- Views: 30763
Re: custom ball bearing texture
So I tested again and again and finaly found what's wrong on A World With No Paint: On his *inf we can find ENVROLL 'levels\WWPaint\Custom\Envroll.bmp But on windows it shoold be ENVROLL 'levels\WWPaint\Custom\Envroll.bmp' And on linux ENVROLL 'levels\wwpaint\custom\envroll.bmp' or ENVROLL 'levels\W...
- Thu Jul 25, 2019 11:42 pm
- Forum: Help & Bug Reports
- Topic: custom ball bearing texture
- Replies: 12
- Views: 30763
Re: custom ball bearing texture
Sakura only have ENVSTILLwho is working
I'm tolking about ENVROLL who stop working (i think) since RVGL can use more than 10 track textures...
Have a look on A world without paint cars shoold have custom ENVROLL but it looks differnt from rv1.2 (or i'm complettely blind...)
I'm tolking about ENVROLL who stop working (i think) since RVGL can use more than 10 track textures...
Have a look on A world without paint cars shoold have custom ENVROLL but it looks differnt from rv1.2 (or i'm complettely blind...)
- Thu Jul 25, 2019 5:22 pm
- Forum: Help & Bug Reports
- Topic: custom ball bearing texture
- Replies: 12
- Views: 30763
Re: custom ball bearing texture
Is ENVROLL still working on last RVGL ?
- Mon Jul 15, 2019 12:50 pm
- Forum: Creations
- Topic: Blender 2.79 Re-Volt Add-on
- Replies: 45
- Views: 304362
Re: Blender 2.79 Re-Volt Add-on
oups i made a mistake i forgot to load W file from custom folder ...
ok it's work fine sorry
ok it's work fine sorry
- Mon Jul 15, 2019 12:16 pm
- Forum: Creations
- Topic: Blender 2.79 Re-Volt Add-on
- Replies: 45
- Views: 304362
Re: Blender 2.79 Re-Volt Add-on
import now working BUT i don't think it's working as it shoold be for texture *K.bmp
11th texture is imported as 24th one
(look at my previous post and try my Trailer Park fix)
11th texture is imported as 24th one
(look at my previous post and try my Trailer Park fix)
- Sun Jul 14, 2019 6:36 pm
- Forum: Creations
- Topic: Blender 2.79 Re-Volt Add-on
- Replies: 45
- Views: 304362
Re: Blender 2.79 Re-Volt Add-on
the only way i know to do this is to export your track then after change texture number with a HexEditor ... like i did for Trailer Park fix : viewtopic.php?f=9&t=412&sid=e3d1d4f9a2e ... c4cf53bc05
- Sun Jul 14, 2019 5:31 pm
- Forum: Suggestions
- Topic: Text navigation support
- Replies: 1
- Views: 3324
Re: Text navigation support
CTRL + C and CTRL + V work to quickly put host name
- Sun Jul 14, 2019 4:50 pm
- Forum: Creations
- Topic: Blender 2.79 Re-Volt Add-on
- Replies: 45
- Views: 304362
Re: Blender 2.79 Re-Volt Add-on
how can i know wich plug-in version i use ? : I think i use version 18.8.1 because i can load *.W without any issue with Blender 2.79b (but i use 32bit one [i don't like 64bit software, too many bugs]) note: the "Download and Documentation" give 404 error ("yethiel" instead of &...
- Mon Jun 24, 2019 9:51 am
- Forum: Help & Bug Reports
- Topic: [Closed] [RVGL 19.0430] No fallback for ENVSTILL / ENVROLL on legacy renderer
- Replies: 3
- Views: 18257
Re: [RVGL 19.0430] No fallback for ENVSTILL / ENVROLL on legacy renderer
in that case missing ENVSTILL / ENVROLL is because it look for "Mid-sea Island" track folder ...
- Tue Jun 18, 2019 6:56 pm
- Forum: Creations
- Topic: Jailhouse Rock: Reversed
- Replies: 8
- Views: 11189
Re: Jailhouse Rock: Reversed
i try to use it at ANY online race ...
- Tue Jun 18, 2019 5:50 pm
- Forum: Creations
- Topic: Jailhouse Rock: Reversed
- Replies: 8
- Views: 11189
Re: Jailhouse Rock: Reversed
where is that shortcut ? and why removing it ?
- Thu Jun 13, 2019 10:24 am
- Forum: Help & Bug Reports
- Topic: RVGL Issue
- Replies: 13
- Views: 32525
Re: RVGL Issue
This explain that... Some Intel integrated GPU don't realy like RVGL, you're not the only one and I don't know if Huki can do something about that. From RVGL Shader post here are some info to help you found the best way to set up your RVGL profile ▼ Supported OpenGL Profiles Advanced users can selec...
- Thu Jun 13, 2019 10:12 am
- Forum: Website
- Topic: Avatar/Smiley issues
- Replies: 4
- Views: 31997
Re: Avatar/Smiley issues
As far as i can see it was working only when we where loged on the forum...
- Wed Jun 12, 2019 9:30 pm
- Forum: Help & Bug Reports
- Topic: RVGL Issue
- Replies: 13
- Views: 32525
Re: RVGL Issue
What's the GFX card used to run RVGL ? If it's embeded one try use the other one
- Wed Jun 12, 2019 11:28 am
- Forum: Help & Bug Reports
- Topic: RVGL Issue
- Replies: 13
- Views: 32525
Re: RVGL Issue
tell us what folders you have on your RVGL folder, may be someting is missing...
The best way to have a working RVGL is to :
1) install original revolt
2) put the last re-volt 1.2 patch
3) add the last RVGL
that way nothing will be missing
The best way to have a working RVGL is to :
1) install original revolt
2) put the last re-volt 1.2 patch
3) add the last RVGL
that way nothing will be missing
- Sat Apr 20, 2019 12:45 pm
- Forum: Help & Bug Reports
- Topic: Changing the amount of laps in championship
- Replies: 2
- Views: 6772
Re: Changing the amount of laps in championship
I think it's hardcoded on the game ...
But adding a "custom championship" can be a good suggestion
But adding a "custom championship" can be a good suggestion
- Sun Feb 17, 2019 1:51 pm
- Forum: Work in Progress
- Topic: Car créator
- Replies: 15
- Views: 52784
- Sun Feb 10, 2019 1:31 pm
- Forum: Suggestions
- Topic: Top 4/6/8 Car Positions Display during race
- Replies: 10
- Views: 17133
Re: Top 4/6/8 Car Positions Display during race
only as an option that we can disable...
- Fri Feb 08, 2019 6:51 pm
- Forum: Suggestions
- Topic: RVGL in-game updater
- Replies: 8
- Views: 19519
Re: RVGL in-game updater
i think this for windows and that for android do the job
- Thu Feb 07, 2019 7:52 pm
- Forum: Suggestions
- Topic: RVGL in-game updater
- Replies: 8
- Views: 19519
Re: RVGL in-game updater
+1 with ZipperZbieracz : i like to know what happen on my PC and when it happen
but perhaps replace "Connection rejected by host" by "Host start race with rvgl 19.0120a"
for exemple ...
but perhaps replace "Connection rejected by host" by "Host start race with rvgl 19.0120a"
for exemple ...
- Mon Feb 04, 2019 2:44 pm
- Forum: Time Trials
- Topic: Time Trials: Ghost Town 1
- Replies: 23
- Views: 65835
Re: Time Trials: Ghost Town 1
Harvester
► Show Spoiler
- Fri Jan 18, 2019 5:32 pm
- Forum: Suggestions
- Topic: [Done] [RVGL] Startgrid zoom for custom tracks
- Replies: 6
- Views: 8104
Re: [RVGL] Startgrid zoom for custom tracks
I think it's hardcoded ...
- Thu Jan 17, 2019 5:37 pm
- Forum: Help & Bug Reports
- Topic: [SOLVED] [RVGL] ENVSTILL Bug ?
- Replies: 5
- Views: 10490
Re: RVGL ENVSTILL BUG ?
ok the track pacth (compatible with old re-volt and new rvgl) will be ready for new RVGL release
Trailerpark update (1.1 / rvgl compatible)
don't forget to remove "custom" folder if you wish play it with 1.2
Trailerpark update (1.1 / rvgl compatible)
don't forget to remove "custom" folder if you wish play it with 1.2
- Wed Jan 16, 2019 6:58 pm
- Forum: Help & Bug Reports
- Topic: [SOLVED] [RVGL] ENVSTILL Bug ?
- Replies: 5
- Views: 10490
Re: RVGL ENVSTILL BUG ?
we get that bug on all mesh with "Envstill" flag set as "trailerparkk.bmp" and sometime it use the "car.bmp" as Envstill ...
- Wed Jan 09, 2019 6:26 pm
- Forum: The Bar
- Topic: Community Survey
- Replies: 4
- Views: 17481
Re: Community Survey
the survey is already closed ...