Search found 306 matches

by ZipperZbieracz
Mon Apr 30, 2018 9:40 pm
Forum: RVGL News
Topic: RVGL - Shader Edition
Replies: 22
Views: 71979

Re: RVGL - Shader Edition

I can't provide a video because all recording programmes record only pure black screen instead of Re-Volt, no matter what I try.

/edit: Clearing the shaders cache didn't help.
by ZipperZbieracz
Sun Apr 29, 2018 8:31 pm
Forum: RVGL News
Topic: RVGL - Shader Edition
Replies: 22
Views: 71979

Re: RVGL - Shader Edition

I have found a problem with the shader version. I am not sure whether it came with the last update (18.0428a) or it is a problem that occured earlier, but: In time trial, the ghost car blinks unnaturally (it may be problem with the ghost's shadow or with the bottom/some other part of the ghost car)....
by ZipperZbieracz
Thu Apr 12, 2018 1:42 pm
Forum: RVGL News
Topic: [RVGL Release] 18.0410a
Replies: 9
Views: 18830

Re: [RVGL Release] 18.0410a

This wouldn't add much, except for a carnage at the start.
by ZipperZbieracz
Fri Apr 06, 2018 4:39 pm
Forum: RVGL News
Topic: RVGL Localization
Replies: 65
Views: 1499447

Re: RVGL Localization

I have sent you the polish.txt file with fully translated game on Discord. Fixed translation mistakes, translated missing words etc.
by ZipperZbieracz
Fri Apr 06, 2018 1:02 pm
Forum: Suggestions
Topic: Skins mechanic in RVGL
Replies: 6
Views: 8238

Re: Skins mechanic in RVGL

I spotted another issue, when the CARBOX.bmp is written with capital letters, game decides to allow to change to that "skin". https://i.imgur.com/AikPJzS.jpg That's another reason to create a new folder, in which the car skins would be placed. I also came up with a different idea on how th...
by ZipperZbieracz
Thu Mar 29, 2018 10:21 pm
Forum: Suggestions
Topic: Skins mechanic in RVGL
Replies: 6
Views: 8238

Skins mechanic in RVGL

We just spotted on RVH that skins work online for joining players (joiners), but only if skins of joiners' choice have the same skins names as the hosters. If a joiner uses a skin that the hoster doesn't have (names of those skins have to be the same), then the skin doesn't change for the joiner (ev...