Search found 399 matches
- Sun Sep 06, 2020 7:19 pm
- Forum: Help & Bug Reports
- Topic: "Device open failed" error message [Windows 10 Pro 64bit]
- Replies: 9
- Views: 5193
Re: "Device open failed" error message [Windows 10 Pro 64bit]
There is something wrong with audio driver initialization, but I can't pinpoint what. Where did you get the openal-info64.exe ? OpenAL vendor string: Creative Labs Inc. OpenAL renderer string: Software OpenAL version string: 1.1 This looks wrong - RVGL is not supposed to use the Creative Labs OpenAL...
- Sun Sep 06, 2020 8:54 am
- Forum: Help & Bug Reports
- Topic: Xbox 360 wireless controller - can't make it working correctly
- Replies: 16
- Views: 10909
Re: Xbox 360 wireless controller - can't make it working correctly
And what does this app need full network access for? I would like to have RVGL and the controllermap apps completely offline for the kids. Is that possible or will there be undesired side effects? RVGL requires network permissions for hosting and joining games. I think this is necessary even if you...
- Sun Sep 06, 2020 8:35 am
- Forum: Help & Bug Reports
- Topic: Xbox 360 wireless controller - can't make it working correctly
- Replies: 16
- Views: 10909
Re: Xbox 360 wireless controller - can't make it working correctly
That is the latest one. If in doubt, you can check the app's version number (new one should say 20.0905a).7wells wrote: ↑Sun Sep 06, 2020 5:58 am Is the updated (test) controllermap under this link? (or is this the old one?)
https://rvgl.re-volt.io/downloads/rvgl_ ... lermap.apk
- Sat Sep 05, 2020 8:40 pm
- Forum: RVGL News
- Topic: [RVGL Release] 20.0905a
- Replies: 10
- Views: 29357
[RVGL Release] 20.0905a
RVGL has been updated to 20.0905a ! Update : Download Win32 [ setup | 7z ] Download Win64 [ setup | 7z ] Download Linux [ setup | 7z ] Download Android [ apk ] Visit the topics for the Android version and the Shader edition for more information. Goodies : Download the Dreamcast Pack : rvgl_dcpack.7z...
- Fri Sep 04, 2020 5:29 pm
- Forum: Help & Bug Reports
- Topic: A sidenote about SuperTuxKart
- Replies: 3
- Views: 5119
Re: A sidenote about SuperTuxKart
Could RVGL eventually become a kind of "engine" for similar games? You read my mind! It's my vision for RVGL. Think of something like Quake or Doom engine, but for racing games - with a focus on R/C and vehicular physics. Are you aware of SuperTuxKart? (see GitHub , forum , and a Youtube ...
- Fri Sep 04, 2020 5:14 pm
- Forum: Help & Bug Reports
- Topic: Problem with cloning rvgl-base/core (--recursive)
- Replies: 4
- Views: 3623
Re: Problem with cloning rvgl-base/core (--recursive)
That looks correct. Yes, simply ignore the error message for core.
Also, I plan to release an RVGL update very soon (hopefully tomorrow), so I even recommend you to put off building it until then. Did you get to try out the test build that I posted?
Also, I plan to release an RVGL update very soon (hopefully tomorrow), so I even recommend you to put off building it until then. Did you get to try out the test build that I posted?
- Fri Sep 04, 2020 5:10 pm
- Forum: Suggestions
- Topic: Auto-update GameControllerDB from GitHub?
- Replies: 6
- Views: 4186
Re: Auto-update GameControllerDB from GitHub?
Yes, they are static. I update it manually as new commits could always introduce bugs or regressions. SDL2 already includes a large list of hardcoded mappings, so these additional mapping are not so important.
- Wed Sep 02, 2020 6:25 pm
- Forum: Help & Bug Reports
- Topic: Xbox 360 wireless controller - can't make it working correctly
- Replies: 16
- Views: 10909
Re: Xbox 360 wireless controller - can't make it working correctly
Ok, here's a test build with SDL upgraded to 2.0.12, and several other fixes.
rvgl_20.0902a_test_android.apk
There is a similarly updated controllermap:
rvgl_20.0902a_controllermap_test.apk
Note: Superseded by the 20.0905a release.
rvgl_20.0902a_test_android.apk
There is a similarly updated controllermap:
rvgl_20.0902a_controllermap_test.apk
Note: Superseded by the 20.0905a release.
- Wed Sep 02, 2020 12:27 pm
- Forum: Help & Bug Reports
- Topic: Problem with cloning rvgl-base/core (--recursive)
- Replies: 4
- Views: 3623
Re: Problem with cloning rvgl-base/core (--recursive)
Clone everything except core - the core repo is private so you won't be able to clone it without private access. We provide prebuilt core libs for each platform. This is how you can build the android project without core access. For android, this is "distrib/platform/android/<arch>/libmain.so&q...
- Mon Aug 31, 2020 2:13 pm
- Forum: RVGL News
- Topic: RVGL on Android
- Replies: 107
- Views: 5323804
Re: RVGL on Android
Ah, thank you! :) And the core RVGL source? Is it not public? Are there any plans to publish/make it open, too? Please accept my apologies if I have overseen any such earlier announcements or expansions. Back to the Android update: I understand that I should wait a few days, right? This hasn't been...
- Mon Aug 31, 2020 1:49 pm
- Forum: Help & Bug Reports
- Topic: Xbox 360 wireless controller - can't make it working correctly
- Replies: 16
- Views: 10909
Re: Xbox 360 wireless controller - can't make it working correctly
Thank you so much! I can test this also on Amazon's Fire TV with 4 controllers (from 2 different makes, each), connected via Y-cable. Until now, splitscreen is not yet available for Android. Will it be possible with 4 players? Or is it possible that 2 players play on splitscreen on one device vs. 2...
- Sat Aug 29, 2020 6:38 pm
- Forum: Help & Bug Reports
- Topic: Xbox 360 wireless controller - can't make it working correctly
- Replies: 16
- Views: 10909
Re: Xbox 360 wireless controller - can't make it working correctly
Hello, is the source with updated SDL2 support available somewhere? I could not find it, but could build and test myself. Not yet. I'll link you to an updated android build when it's ready. Hopefully it shouldn't be more than a few days. The values under [controller] in profile.ini are different fo...
- Wed Aug 19, 2020 7:11 pm
- Forum: Help & Bug Reports
- Topic: [Closed | Duplicate] Car selection in Multi-Player
- Replies: 3
- Views: 3579
Re: Car selection in Multi-Player
This is a known issue. See #1121 for an answer.
Until this is resolved, cars must always be given a unique name.
Until this is resolved, cars must always be given a unique name.
- Sat Aug 08, 2020 5:18 am
- Forum: Creations
- Topic: RVGL now on Arch Linux AUR
- Replies: 10
- Views: 27837
Re: RVGL now on Arch Linux AUR
Opt would need to be creates separately first with standard permissions: mkdir -m 644 $pkgdir/opt Then when installing files: install -Dm666 (this would create directories with same permission I think, so /opt/rvgl and below directories will have 666 and be writable). Directories need executable pe...
- Thu Aug 06, 2020 6:05 pm
- Forum: Creations
- Topic: RVGL now on Arch Linux AUR
- Replies: 10
- Views: 27837
Re: RVGL now on Arch Linux AUR
I'm thinking maybe we should make /opt/rvgl/ directory and all the files writable by any user (666, game binary should be 755 and .desktop file -- 644). Reason to do that is users might want to mod their game conents and we should not prevent to do that. Ok, let's do it. What about folders though? ...
- Thu Aug 06, 2020 5:58 pm
- Forum: Website
- Topic: Can't donate
- Replies: 6
- Views: 64864
Re: Can't donate
I contacted Marv (the site owner) about this, let's see if we can figure something out.
Do you have suggestions of your own for any alternatives?
Do you have suggestions of your own for any alternatives?
- Tue Jul 28, 2020 7:35 pm
- Forum: Creations
- Topic: RVGL now on Arch Linux AUR
- Replies: 10
- Views: 27837
Re: RVGL now on Arch Linux AUR
Flagged rvgl-io-cars, rvgl-io-cars-bonus, rvgl-io-lmstag, rvgl-io-skins, rvgl-io-tracks, rvgl-io-tracks-bonus as out-of-date. If you need help updating them add me as co-maintainer. I already have local PKGBUILDs for 20.0623 update. Oh, thanks for the reminder. I added you as co-maintainer. Here sc...
- Wed Jul 01, 2020 4:38 pm
- Forum: Help & Bug Reports
- Topic: Problem "hiccup" in RVGL
- Replies: 36
- Views: 72800
Re: Problem "hiccup" in RVGL
Can you upload your rvgl.ini and re-volt.log files? Also, which other OpenGL games have you tried on this system?
- Mon Jun 29, 2020 9:59 am
- Forum: Help & Bug Reports
- Topic: Problem "hiccup" in RVGL
- Replies: 36
- Views: 72800
- Mon Jun 29, 2020 6:33 am
- Forum: Suggestions
- Topic: ipv6 support
- Replies: 5
- Views: 13773
Re: ipv6 support
ENet in fact doesn't support IPv6, even though patches were contributed multiple times. This is because it will be a major, compatibility-breaking change. I've been considering forking ENet and applying the patches myself, but we'd still need IPv6 users available for testing.
- Mon Jun 29, 2020 6:30 am
- Forum: Suggestions
- Topic: [SUGGESTION] Save keyboard and controller mappings separately
- Replies: 2
- Views: 3289
Re: [SUGGESTION] Save keyboard and controller mappings separately
Yep, this has been requested before (on ORP?) and it's planned. The issue with having mappings per-controller is uniquely identifying controllers in a cross-platform way. I'm afraid this might not be possible, which means mappings will get reset when moving a profile from Windows to Linux (or other ...
- Mon Jun 29, 2020 6:24 am
- Forum: Suggestions
- Topic: Give player(s) host permissions
- Replies: 4
- Views: 17270
Re: Give player(s) host permissions
I have to look into this when working on dedicated server support. There were complications with the v1.2 implementation which is why it didn't make it in RVGL.
- Mon Jun 29, 2020 6:14 am
- Forum: Help & Bug Reports
- Topic: Xbox 360 wireless controller - can't make it working correctly
- Replies: 16
- Views: 10909
Re: Xbox 360 wireless controller - can't make it working correctly
The controller support on Android can be a bit broken, and I suspect this to be due to bugs / limitations in the SDL2 version that the game is built with. Recent SDL2 updates bring much needed improvements to the Android controller support, so wait for the next RVGL release. I can also post a test b...
- Mon Jun 29, 2020 5:54 am
- Forum: Help & Bug Reports
- Topic: Problem "hiccup" in RVGL
- Replies: 36
- Views: 72800
Re: Problem "hiccup" in RVGL
I'm glad the issue seems solved for now. I'm reading that the 2004 update introduced a lot of issues in general, so that could just be it. In case the issue comes back, I have a few points in mind: You mentioned "i have frame around 300 and 500", which implies v-sync was off. This could ha...
- Mon Jun 29, 2020 5:35 am
- Forum: Help & Bug Reports
- Topic: Android Controller Setup Help
- Replies: 1
- Views: 3622
Re: Android Controller Setup Help
There is nothing peculiar with the name selection screens AFAIK. You should be able to use the equivalent of Enter / Esc (or Forward / Back) on your controller as with any other menu. Doesn't it work this way?