Search found 388 matches

by 607
Sat Mar 17, 2018 6:58 pm
Forum: Suggestions
Topic: Custom Car Rating and Single Race Plus (2021 Update)
Replies: 11
Views: 13742

Re: Car Categorization (+ Manually Select AI Cars)

Both of these things could indeed be quite useful, for various, personal purposes.

I'm not sure how it should/could be implemented, though.
by 607
Thu Mar 15, 2018 7:02 pm
Forum: The Bar
Topic: Broken Picture Telephone: Round #12
Replies: 20
Views: 29595

Re: Broken Picture Telephone: Round #12

Ah, yeah, I remember writing a post about that rule I disagree with, but somehow it disappeared. Or I just forgot to hit post.
by 607
Mon Mar 12, 2018 2:53 pm
Forum: The Bar
Topic: The Future of All's Fair
Replies: 1
Views: 2527

Re: The Future of All's Fair

There was outrage in All's Fair IV?
Thanks for the message, at least.
by 607
Wed Feb 28, 2018 9:54 am
Forum: Suggestions
Topic: A suggestion regarding Electro Pulse
Replies: 14
Views: 14289

Re: A suggestion regarding Electro Pulse

Implementing modifier for a single pickup as a command line switch sounds not very efficient. Especially if there's a possibility to softcode other modifiers, like pickup weights, battery duration, default multi weapon quantity (which is locked to 3 for rockets and waterballoons), firework strength...
by 607
Tue Feb 27, 2018 7:51 am
Forum: Competitions & Online Racing
Topic: All's Fair IV
Replies: 8
Views: 18873

Re: All's Fair IV

Wow, that's an early track list release! The event is quite short from now, though... I wonder if I can think of something to use before that, and execute it. Although I have got a fairly easy idea. Edit Thu Mar 01, 2018 12:34 pm Ah, we've settled on a time. I'll miss it, then. A friend invited me t...
by 607
Sun Feb 25, 2018 1:04 pm
Forum: Help & Bug Reports
Topic: [Closed | RVGL 17.1124a] Is it preventable that music stops playing after changing the volume?
Replies: 1
Views: 2656

[Closed | RVGL 17.1124a] Is it preventable that music stops playing after changing the volume?

Hm, sorry for the poor title. And now there's not really much to type here... :grimacing: Well, I assume it isn't preventable, as otherwise it probably wouldn't happen. But it's a shame. I can think of ways to keep it playing anyway, but they might cause issues, and they'll certainly be counterintui...
by 607
Sun Feb 25, 2018 11:27 am
Forum: Suggestions
Topic: A suggestion regarding Electro Pulse
Replies: 14
Views: 14289

Re: A suggestion regarding Electro Pulse

Vogelrok wrote: Sat Feb 24, 2018 4:16 pm Do not touch the pickups.
Then you won't be able to get any weapons. ;P
by 607
Sun Feb 25, 2018 11:25 am
Forum: Suggestions
Topic: A few suggestions
Replies: 12
Views: 10696

Re: RVGL suggestions

shara-- wrote: Sat Feb 24, 2018 11:59 pm it probably means have the AI to be able to pick a car that the player selected.
Ah. I've understood there was a cheat code for that, but it was disabled.
by 607
Sat Feb 24, 2018 3:58 pm
Forum: Suggestions
Topic: A suggestion regarding Electro Pulse
Replies: 14
Views: 14289

Re: A suggestion regarding Electro Pulse

Today we also realised again that there are many people outside of this community playing Re-Volt. That's another reason to not change things like this...
by 607
Sat Feb 24, 2018 3:44 pm
Forum: Suggestions
Topic: A few suggestions
Replies: 12
Views: 10696

Re: RVGL suggestions

- To be able to face the same cars that I currently have.
What do you mean by this?
by 607
Sat Feb 24, 2018 3:43 pm
Forum: Suggestions
Topic: A suggestion regarding Electro Pulse
Replies: 14
Views: 14289

Re: A suggestion regarding Electro Pulse

to me, zap is like a "passive" pickup that cuts down other's engine when they're near. you can activate it and wait/reach for others to get zapped. by reducing the zap duration, it becomes an "active" type pickup, which means you enable it when you're near someone to offset its ...
by 607
Sat Feb 24, 2018 12:59 pm
Forum: Time Trials
Topic: Time Trials: Botanical Garden
Replies: 48
Views: 73039

Re: Botanical Garden

Balesz wrote: Sun Feb 11, 2018 4:03 pm The best i could do :grimacing:
► Show Spoiler
How do you know, if you've only tried so few times?
by 607
Sat Feb 24, 2018 12:58 pm
Forum: Suggestions
Topic: [Done] Change car mid-race and random car suggestion
Replies: 9
Views: 8607

Re: Change car mid-race and random car suggestion

Um, the purpose of Random Cars is to give everyone the same car, without having 30 of them and them being coloured differently. I used to be in favour of the changing car during a session idea, but I agree with Kiwi now. I think being able to change the number of laps mid-session is an important add...
by 607
Sat Feb 24, 2018 12:55 pm
Forum: The Bar
Topic: Planning All's Fair IV
Replies: 3
Views: 5653

Re: Planning All's Fair IV

I agree with Saffron.
It would've been nice if this thread would've been linked to in #announcements in the Discord server, as most people don't check the forum.
by 607
Sun Jan 21, 2018 10:08 am
Forum: Time Trials
Topic: Time Trials: Botanical Garden
Replies: 48
Views: 73039

Re: Botanical Garden

YESSSS After getting 26:097, I was trying for a sub 26, and at some point I was going to get it, but I got flipped over by the jump at the end... At this point I had established I would give up at 11 o'clock (it was 10:37 or something). Quite some attempts later, I got 26:094. Quite some attempts la...
by 607
Sat Jan 20, 2018 7:00 pm
Forum: Time Trials
Topic: Time Trials: Botanical Garden
Replies: 48
Views: 73039

Re: Botanical Garden

Image
Have you got any idea why the 'Best Lap' says something else than the actual record? I did get it this session, as before, my record was 27:747 or something around there. Edit: Ah, duh. I must've done 'Restart Race' at some point.
by 607
Tue Dec 26, 2017 2:42 pm
Forum: The Bar
Topic: Seasons Greetings to all.
Replies: 2
Views: 21193

Re: Seasons Greetings to all.

Thank you!
by 607
Tue Dec 19, 2017 7:58 pm
Forum: Help & Bug Reports
Topic: [Closed | RVGL 17.1124a & 17.1218a] Loading screen hangs/freezes on last action
Replies: 8
Views: 10924

Re: [RVGL 17.1124a & 17.1218a] Loading screen hangs/freezes on last action

In the new release, this still happens. It happens one step later though, at "Please wait..." instead of at the last step before that.
by 607
Tue Dec 19, 2017 5:19 pm
Forum: The Bar
Topic: Broken Picture Telephone: Round #12
Replies: 20
Views: 29595

Re: Broken Picture Telephone: Round #12

Woah. Did my post not get through somehow? I actually wrote a reasonably lenghty post... and I wanted to join. :/
by 607
Tue Dec 19, 2017 4:09 pm
Forum: RVGL News
Topic: [RVGL Release] 17.1218a
Replies: 10
Views: 17504

Re: [RVGL Release] 17.1218a

-latejoin is cool! Why isn't it default, though?
by 607
Mon Dec 18, 2017 6:11 pm
Forum: Help & Bug Reports
Topic: [Closed | RVGL 17.1124a & 17.1218a] Loading screen hangs/freezes on last action
Replies: 8
Views: 10924

Re: [RVGL 17.1124a] Loading screen hangs/freezes on last action

An interesting effect on this bug: on GP1, the race starts while the cars are still in the air.
by 607
Mon Dec 18, 2017 5:54 pm
Forum: Help & Bug Reports
Topic: [Closed | RVGL 17.1124a] Junior RC effects are gone when car is refreshed with -dev mode
Replies: 3
Views: 6046

Re: [RVGL 17.1124a] Junior RC effects are gone when car is refreshed with -dev mode

I think she was racing online, actually, and Practice mode cannot yet be selected for Multi-Player.
by 607
Sun Dec 17, 2017 3:44 pm
Forum: Website
Topic: Problems on tablet
Replies: 15
Views: 52912

Re: Problems on tablet

Portrait mode. ;)
by 607
Fri Dec 15, 2017 5:36 pm
Forum: Help & Bug Reports
Topic: [Closed | RVGL 17.1124a & 17.1218a] Loading screen hangs/freezes on last action
Replies: 8
Views: 10924

Re: [RVGL 17.1124a] Loading screen hangs/freezes on last action

I didn't think it'd allow a post so long. Re-Volt Error Log File Compilation date: 00:47:22, Nov 24 2017 Architecture: Windows (64-bit) Build: 17.1124a Loading: profiles/rvgl.ini: Found Loading: strings/dutch.txt: Found Loading: strings/english.txt: Found Loading: strings/french.txt: Found Loading: ...