Oops, I forgot about this for a bit.
Is there any way to add a file to a post?
I could upload to Drive otherwise.
Should I temporarily install the shader version over my main installation?
Search found 388 matches
- Thu Dec 14, 2017 5:55 pm
- Forum: Help & Bug Reports
- Topic: [Closed | RVGL 17.1124a & 17.1218a] Loading screen hangs/freezes on last action
- Replies: 8
- Views: 13930
- Thu Dec 14, 2017 3:08 pm
- Forum: Work in Progress
- Topic: Custom Track Issues
- Replies: 39
- Views: 32288
- Sat Dec 09, 2017 9:32 am
- Forum: Help & Bug Reports
- Topic: [Closed | RVGL 17.1124a & 17.1218a] Loading screen hangs/freezes on last action
- Replies: 8
- Views: 13930
Re: [RVGL 17.1124a] Loading screen hangs/freezes on last action
It does not occur on my desktop pc, so I'll have to try again next time I've got my laptop (I hope I'll remember ).
- Sat Dec 09, 2017 9:23 am
- Forum: Website
- Topic: Site Updates
- Replies: 12
- Views: 75676
Re: Server Updates
Ah, good!
- Sat Dec 09, 2017 9:23 am
- Forum: Work in Progress
- Topic: Custom Track Issues
- Replies: 39
- Views: 32288
Re: Custom Track Issues
Ah, cool topic!
I don't think you mentioned this yet in this thread: in The Watchers, the AI gets lost. One of the track zones need to be extended to fix it.
Biometal (Dark Toirtlez on YouTube) fixed it while recording, in his video of the track.
I don't think you mentioned this yet in this thread: in The Watchers, the AI gets lost. One of the track zones need to be extended to fix it.
Biometal (Dark Toirtlez on YouTube) fixed it while recording, in his video of the track.
- Thu Dec 07, 2017 8:04 pm
- Forum: Help & Bug Reports
- Topic: [Closed | RVGL 17.1124a & 17.1218a] Loading screen hangs/freezes on last action
- Replies: 8
- Views: 13930
[Closed | RVGL 17.1124a & 17.1218a] Loading screen hangs/freezes on last action
Hey. In the latest version (I have tried downgrading, and updating again, and yes, it does seem to be in the latest version only), when I play RVGL, the loading screen hangs on the last action. During this hanging time, the countdown does start, but the camera movement does not. This happens on both...
- Thu Dec 07, 2017 8:03 pm
- Forum: The Bar
- Topic: The Re-Volt Hideout opens for all Re-Volters!
- Replies: 19
- Views: 43503
Re: The Re-Volt Hideout opens for all Re-Volters!
Good arguments there, you're right!
Posting game suggestions or potential bug reports in the Discord also doesn't really do a lot usually... so I suppose it's good for that also!
Posting game suggestions or potential bug reports in the Discord also doesn't really do a lot usually... so I suppose it's good for that also!
- Thu Dec 07, 2017 8:02 pm
- Forum: Website
- Topic: Avatar requirements
- Replies: 5
- Views: 46630
Re: Avatar requirements
Is it even possible to create an image that is 120x120, but exceeds the 200kB limit? :P Even as a bitmap, this picture was less than 50kB... First double post in the history of this forum :P You could try to upload a gif that exceeds the size limit. I'm proud. 8-) Also, I suppose you're right! I di...
- Thu Dec 07, 2017 7:44 pm
- Forum: Website
- Topic: Avatar requirements
- Replies: 5
- Views: 46630
Re: Avatar requirements
Is it even possible to create an image that is 120x120, but exceeds the 200kB limit? Even as a bitmap, this picture was less than 50kB...
- Thu Dec 07, 2017 7:40 pm
- Forum: The Bar
- Topic: The Re-Volt Hideout opens for all Re-Volters!
- Replies: 19
- Views: 43503
Re: The Re-Volt Hideout opens for all Re-Volters!
Yes, but nowadays we've got the Discord, and I'm pretty sure most activity will stay there for a while to come.
- Thu Dec 07, 2017 7:40 pm
- Forum: Website
- Topic: Avatar requirements
- Replies: 5
- Views: 46630
Re: Avatar requirements
You can open the picture in a new tab, though.
I don't mind if people can view the Piwi pictures in higher quality without going through other means.
But I suppose if I keep using this site, I'll also create a 120x120 version every year...
I don't mind if people can view the Piwi pictures in higher quality without going through other means.
But I suppose if I keep using this site, I'll also create a 120x120 version every year...
- Thu Dec 07, 2017 5:54 pm
- Forum: Website
- Topic: Avatar requirements
- Replies: 5
- Views: 46630
Avatar requirements
I get that this is supposed to feel old-school... But 120x120, isn't that quite small? I've already got a 200kb version of my avatar from other old forums, but not such a small one.Maximum dimensions; width: 120 pixels, height: 120 pixels, file size: 200.00 KiB.
- Thu Dec 07, 2017 5:51 pm
- Forum: The Bar
- Topic: The Re-Volt Hideout opens for all Re-Volters!
- Replies: 19
- Views: 43503
Re: The Re-Volt Hideout opens for all Re-Volters!
Interesting!
Without having things moved over from another place, though, I think this forum would remain mostly empty...
Without having things moved over from another place, though, I think this forum would remain mostly empty...