Search found 173 matches
- Tue Mar 05, 2019 7:35 am
- Forum: Website
- Topic: Forum Tinkering
- Replies: 0
- Views: 46339
Forum Tinkering
Thread dedicated to forum customization. Alternative recent activity section CSS edits done by Marv and Vaid. The board will look like this: https://i.imgur.com/VaMBUkr.png 1. Go here. Ensure that "Display recent topics" is enabled, the location is set to "Show on side" and the n...
- Tue Mar 05, 2019 6:51 am
- Forum: Creations
- Topic: Sakura: HD Plants
- Replies: 7
- Views: 16582
Re: Sakura, Track Skin: HD Plants
I will include it in the I/O pack, though it will come with an optional module for visual enhancements like this. Hope you don't mind me reposting this here, but here's a custom skybox for the track as well. Skybox recommended by flyboy from here . https://i.imgur.com/1soNe7C.png https://i.imgur.com...
- Sun Feb 17, 2019 12:50 pm
- Forum: Suggestions
- Topic: [RVGL] Lobby whitelisting
- Replies: 2
- Views: 9799
Re: [RVGL] Lobby whitelisting
+1. Could be useful for more competitive events or tournaments, particularly when people have to register for participation.
- Wed Feb 13, 2019 1:57 pm
- Forum: Suggestions
- Topic: Custom Camera Swaying
- Replies: 0
- Views: 12227
Custom Camera Swaying
After the latest RVGL update, Shara posted the following image on Discord: https://i.imgur.com/0xhlDou.png I wanted to repost the associated suggestion here: it would be cool to have the ability to make custom cameras handle like the default cameras, by swaying behind the car whenever it's turning, ...
- Fri Feb 01, 2019 10:31 am
- Forum: Suggestions
- Topic: [Done] Autosaving Replays
- Replies: 1
- Views: 4283
[Done] Autosaving Replays
The new replay system is amazing and I am sincerely thankful for its implementation. It will be very useful personally and for RVIO sessions, particularly in terms of reviewing races and for fun video montages. I have asked the RVIO hosts to save as many replays as possible for archiving purposes. U...
- Sat Jan 26, 2019 4:21 pm
- Forum: The Bar
- Topic: 20th Re-Volt Anniversary
- Replies: 13
- Views: 35748
Re: 20th Re-Volt Anniversary
That's fine as well, if people prefer that. I'm personally a fan of retro PCs and retro gaming and thought it would be cool, especially for veterans (if they do join us at all). Figured I might not be the only one interested in something like that. Of course, in the end, it really depends on what's ...
- Sat Jan 26, 2019 4:05 pm
- Forum: The Bar
- Topic: 20th Re-Volt Anniversary
- Replies: 13
- Views: 35748
20th Re-Volt Anniversary
This year, on July 31st, we will be celebrating the 20th anniversary of the game. This is a very special occasion and I'd like to provide a place for us to discuss ideas on how to celebrate it. This isn't meant just for events organized by us in the Re-Volt I/O team. I strongly urge everyone, from a...
- Thu Jan 24, 2019 11:14 pm
- Forum: Work in Progress
- Topic: [WIP] Mansion
- Replies: 11
- Views: 40356
Re: [WIP] track-project
It should work out fine if you speed it up. No one's going to stay and analyze every nook and cranny of the track up close, and I think this looks quite alright from a distance. Definitely better than the old one, in any case.
- Mon Jan 14, 2019 12:39 pm
- Forum: Suggestions
- Topic: [RVGL] Multiplayer Add 1 thing on tab
- Replies: 2
- Views: 14594
Re: [RVGL] Multiplayer Add 1 thing on tab
Note that this only happens with -nop2p enabled, as far as I know. I am in favor of the suggestion though.
- Thu Jan 10, 2019 12:00 pm
- Forum: The Bar
- Topic: Community Survey
- Replies: 4
- Views: 17459
Re: Community Survey
You can see the results here.
We might also make another survey this year with more limitations on the answers, to prevent joke submissions.
We might also make another survey this year with more limitations on the answers, to prevent joke submissions.
- Wed Jan 09, 2019 12:20 pm
- Forum: The Bar
- Topic: Introductions
- Replies: 52
- Views: 1269285
Introductions
If you are new to the forum and would like to introduce yourself, you can do so here.
- Tue Jan 08, 2019 11:30 am
- Forum: The Bar
- Topic: Opening up RVGL's Source to more people
- Replies: 8
- Views: 35136
Re: Opening up RVGL's Source to more people
There are many of us—if not the majority of the community—who would love to have RVGL turned open-source. It would significantly speed up the development of the project, we would see new features much more often, and I bet a lot of people—myself included—would love to tinker with a much more solid s...
- Mon Jan 07, 2019 9:00 am
- Forum: Website
- Topic: Spam-Users
- Replies: 26
- Views: 116997
Re: Spam-Users
Oh, sorry, guess I was a bit tired at the time, heh. I tried to register an account as a test, and it indeed passed through just with the reCaptcha. It also seems to allow using easy-to-get temporary mails, so we should definitely look into blacklisting those. However, I haven't actually received an...
- Mon Jan 07, 2019 12:04 am
- Forum: Website
- Topic: Spam-Users
- Replies: 26
- Views: 116997
Re: Spam-Users
ReCaptcha shows up on my end.
- Mon Jan 07, 2019 12:01 am
- Forum: Help & Bug Reports
- Topic: [SOLVED] [RVGL] Glitchy Antenna Tips
- Replies: 3
- Views: 6433
Re: Glitchy Antenna Tips
I don't have one on hand, but this should do for now.
- Wed Jan 02, 2019 5:50 am
- Forum: Help & Bug Reports
- Topic: [SOLVED] [RVGL] Glitchy Antenna Tips
- Replies: 3
- Views: 6433
[SOLVED] [RVGL] Glitchy Antenna Tips
As posted in the Stunt GP conversion thread , the antenna tips currently behave strangely, preventing us from creating proper custom antennas (e.g. flags). When the car is moving, the antenna tips randomly rotate at 90 degree angles, which is not noticeable with the default antenna due to its symmet...
- Fri Dec 28, 2018 10:03 am
- Forum: Work in Progress
- Topic: StuntGP - someone? something? (SGPRV)
- Replies: 14
- Views: 36867
Re: StuntGP - someone? something? (SGPRV)
We decided to create a channel on the RV Workshop for this, since it can be more convenient when it comes to collaborative projects. If anyone would like to help with the conversion process, please join us!
- Thu Dec 27, 2018 8:06 pm
- Forum: Website
- Topic: Spam-Users
- Replies: 26
- Views: 116997
Re: Spam-Users
Yep, activation is email-based. Marv also suggested enabling moderation for the very first post made by new users. However, while it would prevent spam from showing up again, I worry that all the moderation efforts would simply move from removing the spam to approving posts. Personally, I think seei...
- Thu Dec 27, 2018 7:34 pm
- Forum: Work in Progress
- Topic: StuntGP - someone? something? (SGPRV)
- Replies: 14
- Views: 36867
Re: StuntGP - someone? something? (SGPRV)
I'm interested! Me and Marv have both wondered about porting some of this content over, but never quite managed to rip any models. I'm really curious how you figured it out. The biggest obstacle I see would be the car antennas. @ Huki : Any chance we might see a fix for the twitchy antenna tips in t...
- Thu Dec 27, 2018 6:00 pm
- Forum: Website
- Topic: Spam-Users
- Replies: 26
- Views: 116997
Re: Spam-Users
Hmm, never quite noticed that. It might help to deactivate older accounts with no posts. Some regular users would likely get caught in, but it should be okay if we make a roll call thread for them to post in first.
- Sun Dec 23, 2018 3:51 am
- Forum: Website
- Topic: Spam-Users
- Replies: 26
- Views: 116997
Re: Spam-Users
Yes. I receive them as notifications on both the board and via email.
- Mon Nov 19, 2018 1:27 am
- Forum: Help & Bug Reports
- Topic: [RVGL] Mutliplayer game terminations
- Replies: 4
- Views: 4984
Re: [RVGL] Mutliplayer game terminations
That is indeed the case when autokick is enabled. However, the issue at hand occurs even with autokick disabled. From what I recall, this has been a problem even before the autokick feature was implemented, and I suspect (based on prior observations) that it is likelier to occur when either the host...
- Tue Nov 13, 2018 12:40 pm
- Forum: RVGL News
- Topic: [RVGL Release] 18.1110a / 18.1112a
- Replies: 17
- Views: 53383
Re: [RVGL Release] 18.1110a / 18.1112a
It's profile.ini, not rvgl.ini. You can find that in <rvgl installation folder>/profiles/<your profile> among the .level files.
- Sat Nov 10, 2018 5:42 pm
- Forum: Help & Bug Reports
- Topic: [SOLVED] [RVGL 18.1110a] UTF-8/Windows-1252 bug
- Replies: 8
- Views: 7051
Re: [RVGL] UTF-8/Windows-1252 bug with 18.1110a
Tried it on Linux. It seems to act slightly different on my end: https://i.imgur.com/WqRU0ZG.png I still get the issue with the name (quite curious that everything after a space is fine, though), but the files seem to load up fine. Note that I'm using the RVZ version rather than the original AF2 rel...
- Fri Oct 26, 2018 2:31 pm
- Forum: Suggestions
- Topic: [Done] Change car mid-race and random car suggestion
- Replies: 9
- Views: 11523
Re: Change car mid-race and random car suggestion
+1. There is a lot of demand for the ability to change cars without restarting, especially in I/O sessions (where the lobbies fill up quickly), and I figured it could use a bump.