Why does this happen when changing the class/rating?

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sinaosal
Posts: 25
From: The Re-Volt Garage

Why does this happen when changing the class/rating?

Unread post by sinaosal » Fri Jun 20, 2025 3:32 pm

I have found out that when changing the class/rating of a car to the negatives or over 2 (for class) or over 6 (for rating) it will display them as some strings that are used somewhere else.
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SebR
Posts: 177

Re: Why does this happen when changing the class/rating?

Unread post by SebR » Sun Jun 29, 2025 4:03 pm

Hi! I don't know if I'm the only one but we can't see your pictures...

And here is what RVGL documentation say :

Code: Select all

Customize user cars through new entries in the car's "parameters.txt" file.

 For compatibility with the original versions of the game, 
the "parameters.txt" specification supports a comment closer.
This is a closing paranthesis following the semi-colon, or ;). 
Prepending this at each line causes the line to be skipped by the original versions 
while it is still read by RVGL.
A line can be included twice, first without the comment closer and then with. Eg.,

Rating      4  ; Pro in original version
;)Rating    5  ; Super Pro in RVGL

Code: Select all

Car Classes

As of version 20.0210a, there are new Rating and Obtain values. 
Set Rating to 5 to add a Super Pro car. These are a class of cars faster than Pros. 
Set Obtain to 5 to unlock the car upon completing Stunt Arena. General syntax:

Rating         5  ; Skill level (0-5)
Obtain         5  ; Obtain method (0-5 or -1)
Look like the values you wish aren't suposed to be set... And I hope you didn't forget the ":)" if needed
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sinaosal
Posts: 25
From: The Re-Volt Garage

Re: Why does this happen when changing the class/rating?

Unread post by sinaosal » Tue Jul 08, 2025 8:48 pm

SebR wrote: Sun Jun 29, 2025 4:03 pm Hi! I don't know if I'm the only one but we can't see your pictures...
Thanks for notifying me, the image problem is now fixed.
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607
Posts: 398

Re: Why does this happen when changing the class/rating?

Unread post by 607 » Wed Jul 09, 2025 3:05 pm

That's because it selects the string to display for class and rating based on some offset plus the number given. So if you go outside the expected range, you just get other strings from the game, that are located around the strings for class and rating in the game's files.
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sinaosal
Posts: 25
From: The Re-Volt Garage

Re: Why does this happen when changing the class/rating?

Unread post by sinaosal » Thu Jul 10, 2025 4:33 pm

607 wrote: Wed Jul 09, 2025 3:05 pm That's because it selects the string to display for class and rating based on some offset plus the number given. So if you go outside the expected range, you just get other strings from the game, that are located around the strings for class and rating in the game's files.
Thanks!
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