Synchronisation of sound and object animation

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Ced!
Posts: 85

Synchronisation of sound and object animation

Unread post by Ced! » Fri Jul 31, 2026 11:50 pm

I have an animation, in 3 parts that lasts 5 seconds.
It is accompanied by a sound that also lasts 5 seconds (sound in 3 parts too).
When I start the game, it usually works fine, but sometimes the sound is out of sync.
I tried removing the sound from the animation and adding it as 3D sound in makeitgood but then a slight discrepancy appears, which becomes huge after three laps of the track.
I’ve synchronised sounds with each other before and it works; but sound and object animation...
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Ced!
Posts: 85

Re: Synchronisation of sound and object animation

Unread post by Ced! » Sat Aug 01, 2026 12:19 am

All in all, I realise that there’s also a discrepancy when sound is included in the custom animation, but it seems to me that it’s less noticeable.
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