Code: Select all
Android: Extracting assets: 'cars/': Success
Android: Extracting assets: 'cars/misc/': Success
Android: Extracting assets: 'cars/misc/shadow.bmp': Success
Android: Extracting assets: 'cars/misc/shadow.bmq': Success
Android: Extracting assets: 'cars/q/': Success
Android: Extracting assets: 'cars/q/parameters.txt': Success
Android: Extracting assets: 'cars/q/shadow.bmp': Success
Android: Extracting assets: 'cars/q/shadow.bmq': Success
Android: Extracting assets: 'cars/trolley/': Success
Android: Extracting assets: 'cars/trolley/parameters.txt': Success
Android: Extracting assets: 'cars/trolley/shadow.bmp': Success
Android: Extracting assets: 'cars/trolley/shadow.bmq': Success
Android: Extracting assets: 'cars/trolley/trolley.bmp': Success
Android: Extracting assets: 'cars/trolley/trolley.bmq': Success
Android: Extracting assets: 'cars/ufo/': Success
Android: Extracting assets: 'cars/ufo/parameters.txt': Success
Android: Extracting assets: 'cars/ufo/shadow.bmp': Success
Android: Extracting assets: 'cars/ufo/shadow.bmq': Success
Android: Extracting assets: 'cars/wincar/': Success
Android: Extracting assets: 'cars/wincar2/': Success
Android: Extracting assets: 'cars/wincar2/parameters.txt': Success
Android: Extracting assets: 'cars/wincar2/shadow.bmp': Success
Android: Extracting assets: 'cars/wincar2/shadow.bmq': Success
Android: Extracting assets: 'cars/wincar3/': Success
Android: Extracting assets: 'cars/wincar3/parameters.txt': Success
Android: Extracting assets: 'cars/wincar3/shadow.bmp': Success
Android: Extracting assets: 'cars/wincar3/shadow.bmq': Success
Android: Extracting assets: 'cars/wincar4/': Success
Android: Extracting assets: 'cars/wincar4/parameters.txt': Success
Android: Extracting assets: 'cars/wincar4/shadow.bmp': Success
Android: Extracting assets: 'cars/wincar4/shadow.bmq': Success
Android: Extracting assets: 'cars/wincar/parameters.txt': Success
Android: Extracting assets: 'cars/wincar/shadow.bmp': Success
Android: Extracting assets: 'cars/wincar/shadow.bmq': Success
Android: Extracting assets: 'gallery/': Success
Android: Extracting assets: 'gallery/lib13a.bmp': Success
Android: Extracting assets: 'gallery/lib13b.bmp': Success
Android: Extracting assets: 'gallery/lib13c.bmp': Success
Android: Extracting assets: 'gallery/lib13d.bmp': Success
Android: Extracting assets: 'gallery/lib14a.bmp': Success
Android: Extracting assets: 'gallery/lib14b.bmp': Success
Android: Extracting assets: 'gallery/lib14c.bmp': Success
Android: Extracting assets: 'gallery/lib14d.bmp': Success
Android: Extracting assets: 'gallery/lib15a.bmp': Success
Android: Extracting assets: 'gallery/lib15b.bmp': Success
Android: Extracting assets: 'gallery/lib15c.bmp': Success
Android: Extracting assets: 'gallery/lib15d.bmp': Success
Android: Extracting assets: 'gamecontrollerdb.txt': Success
Android: Extracting assets: 'game_gauge.rpl': Success
Android: Extracting assets: 'gfx/': Success
Android: Extracting assets: 'gfx/devlogo1a.bmp': Success
Android: Extracting assets: 'gfx/devlogo1b.bmp': Success
Android: Extracting assets: 'gfx/devlogo1c.bmp': Success
Android: Extracting assets: 'gfx/devlogo2a.bmp': Success
Android: Extracting assets: 'gfx/devlogo2b.bmp': Success
Android: Extracting assets: 'gfx/devlogo2c.bmp': Success
Android: Extracting assets: 'gfx/font.bmo': Success
Android: Extracting assets: 'gfx/font.bmp': Success
Android: Extracting assets: 'gfx/fxpage2.bmp': Success
Android: Extracting assets: 'gfx/loadinga.bmp': Success
Android: Extracting assets: 'gfx/loadinga.bmq': Success
Android: Extracting assets: 'gfx/loadingb.bmp': Success
Android: Extracting assets: 'gfx/loadingb.bmq': Success
Android: Extracting assets: 'gfx/loadingc.bmp': Success
Android: Extracting assets: 'gfx/loadingc.bmq': Success
Android: Extracting assets: 'gfx/overlay.bmo': Success
Android: Extracting assets: 'gfx/overlay.bmp': Success
Android: Extracting assets: 'gfx/roof.bmp': Success
Android: Extracting assets: 'gfx/roof.bmq': Success
Android: Extracting assets: 'levels/': Success
Android: Extracting assets: 'levels/frontend/': Success
Android: Extracting assets: 'levels/frontend/frontendh.bmp': Success
Android: Extracting assets: 'levels/frontend/frontendh.bmq': Success
Android: Extracting assets: 'levels/frontend/frontendi.bmp': Success
Android: Extracting assets: 'levels/frontend/frontendi.bmq': Success
Android: Extracting assets: 'levels/intro/': Success
Android: Extracting assets: 'levels/intro/acclaimlogo2.bmp': Success
Android: Extracting assets: 'levels/intro/acclaimlogo.bmp': Success
Android: Extracting assets: 'levels/intro/floorclear.m': Success
Android: Extracting assets: 'levels/intro/floorlogo.m': Success
Android: Extracting assets: 'levels/intro/introa.bmp': Success
Android: Extracting assets: 'levels/intro/introb.bmp': Success
Android: Extracting assets: 'levels/intro/intro.fin': Success
Android: Extracting assets: 'levels/intro/intro.inf': Success
Android: Extracting assets: 'levels/intro/intro.lit': Success
Android: Extracting assets: 'levels/intro/intro.ncp': Success
Android: Extracting assets: 'levels/intro/intro.rim': Success
Android: Extracting assets: 'levels/intro/intro.vis': Success
Android: Extracting assets: 'levels/intro/intro.w': Success
Android: Extracting assets: 'levels/intro/logo.m': Success
Android: Extracting assets: 'levels/intro/testpath.pth': Success
Android: Extracting assets: 'levels/intro/ufopath.pth': Success
Android: Extracting assets: 'levels/markar/': Success
Android: Extracting assets: 'levels/markar/markar.inf': Success
Android: Extracting assets: 'levels/muse1/': Success
Android: Extracting assets: 'levels/muse1/muse1.ncp': Success
Android: Extracting assets: 'levels/wild_west1/': Success
Android: Extracting assets: 'levels/wild_west1/reversed/': Success
Android: Extracting assets: 'levels/wild_west1/reversed/wild_west1.taz': Success
Android: Extracting assets: 'levels/wild_west1/wild_west1.taz': Success
Android: Extracting assets: 'levels/wild_west2/': Success
Android: Extracting assets: 'levels/wild_west2/wild_west2.taz': Success
Android: Extracting assets: 'models/': Success
Android: Extracting assets: 'models/go3.m': Success
Android: Extracting assets: 'profiles/': Success
Android: Extracting assets: 'revolt_32.bmp': Success
Android: Extracting assets: 'rvgl_changelog.txt': Success
Android: Extracting assets: 'shaders/': Success
Android: Extracting assets: 'shaders/effects_vs.glsl': Success
Android: Extracting assets: 'shaders/lights_vs.glsl': Success
Android: Extracting assets: 'shaders/model_fs.glsl': Success
Android: Extracting assets: 'shaders/model_vs.glsl': Success
Android: Extracting assets: 'shaders/screen_fs.glsl': Success
Android: Extracting assets: 'shaders/screen_vs.glsl': Success
Android: Extracting assets: 'shaders/world_fs.glsl': Success
Android: Extracting assets: 'shaders/world_vs.glsl': Success
Android: Extracting assets: 'strings/': Success
Android: Extracting assets: 'strings/dutch.txt': Success
Android: Extracting assets: 'strings/english.txt': Success
Android: Extracting assets: 'strings/french.txt': Success
Android: Extracting assets: 'strings/german.txt': Success
Android: Extracting assets: 'strings/hungarian.txt': Success
Android: Extracting assets: 'strings/italian.txt': Success
Android: Extracting assets: 'strings/polish.txt': Success
Android: Extracting assets: 'strings/portuguese.txt': Success
Android: Extracting assets: 'strings/spanish.txt': Success
Android: Extracting assets: 'strings/swedish.txt': Success
Android: Extracting assets: 'times/': Success
Android: Extracting assets: 'times/mirror/': Success
Android: Extracting assets: 'times/mirror/advanced/': Success
Android: Extracting assets: 'times/mirror/amateur/': Success
Android: Extracting assets: 'times/mirror/pro/': Success
Android: Extracting assets: 'times/mirror/rookie/': Success
Android: Extracting assets: 'times/mirror/semi-pro/': Success
Android: Extracting assets: 'times/normal/': Success
Android: Extracting assets: 'times/normal/advanced/': Success
Android: Extracting assets: 'times/normal/amateur/': Success
Android: Extracting assets: 'times/normal/pro/': Success
Android: Extracting assets: 'times/normal/rookie/': Success
Android: Extracting assets: 'times/normal/semi-pro/': Success
Android: Extracting assets: 'times/reverse/': Success
Android: Extracting assets: 'times/reverse/advanced/': Success
Android: Extracting assets: 'times/reverse/amateur/': Success
Android: Extracting assets: 'times/reversemirror/': Success
Android: Extracting assets: 'times/reversemirror/advanced/': Success
Android: Extracting assets: 'times/reversemirror/amateur/': Success
Android: Extracting assets: 'times/reversemirror/pro/': Success
Android: Extracting assets: 'times/reversemirror/rookie/': Success
Android: Extracting assets: 'times/reversemirror/semi-pro/': Success
Android: Extracting assets: 'times/reverse/pro/': Success
Android: Extracting assets: 'times/reverse/rookie/': Success
Android: Extracting assets: 'times/reverse/semi-pro/': Success
Timer Frequency: 1000000000
Loading: profiles/rvgl.ini: Not Found
Loading: strings/dutch.txt: Found
Loading: strings/english.txt: Found
Loading: strings/french.txt: Found
Loading: strings/german.txt: Found
Loading: strings/hungarian.txt: Found
Loading: strings/italian.txt: Found
Loading: strings/polish.txt: Found
Loading: strings/portuguese.txt: Found
Loading: strings/spanish.txt: Found
Loading: strings/swedish.txt: Found
Found language: Nederlands (dutch.txt)
Found language: English (english.txt)
Found language: Français (french.txt)
Found language: Deutsch (german.txt)
Found language: Magyar (hungarian.txt)
Found language: Italiano (italian.txt)
Found language: Polski (polish.txt)
Found language: Português (portuguese.txt)
Found language: Español (spanish.txt)
Found language: Svenska (swedish.txt)
Loading: strings/english.txt: Found
Loading: cars/rc/parameters.txt: Found
Loading: cars/mite/parameters.txt: Found
Loading: cars/phat/parameters.txt: Found
Loading: cars/moss/parameters.txt: Found
Loading: cars/mud/parameters.txt: Found
Loading: cars/beatall/parameters.txt: Found
Loading: cars/volken/parameters.txt: Found
Loading: cars/tc6/parameters.txt: Found
Loading: cars/dino/parameters.txt: Found
Loading: cars/candy/parameters.txt: Found
Loading: cars/gencar/parameters.txt: Found
Loading: cars/tc4/parameters.txt: Found
Loading: cars/mouse/parameters.txt: Found
Loading: cars/flag/parameters.txt: Found
Loading: cars/tc2/parameters.txt: Found
Loading: cars/r5/parameters.txt: Found
Loading: cars/tc5/parameters.txt: Found
Loading: cars/sgt/parameters.txt: Found
Loading: cars/tc3/parameters.txt: Found
Loading: cars/adeon/parameters.txt: Found
Loading: cars/fone/parameters.txt: Found
Loading: cars/tc1/parameters.txt: Found
Loading: cars/rotor/parameters.txt: Found
Loading: cars/cougar/parameters.txt: Found
Loading: cars/sugo/parameters.txt: Found
Loading: cars/toyeca/parameters.txt: Found
Loading: cars/amw/parameters.txt: Found
Loading: cars/panga/parameters.txt: Found
Loading: cars/trolley/parameters.txt: Found
Loading: cars/wincar/parameters.txt: Found
Loading: cars/wincar2/parameters.txt: Found
Loading: cars/wincar3/parameters.txt: Found
Loading: cars/wincar4/parameters.txt: Found
Loading: cars/ufo/parameters.txt: Found
Loading: cars/q/parameters.txt: Found
Loading: cars/bigvolt/parameters.txt: Not Found
Loading: cars/bossvolt/parameters.txt: Not Found
Loading: cars/jg6rc/parameters.txt: Not Found
Loading: cars/tc12/parameters.txt: Not Found
Loading: cars/tc10/parameters.txt: Not Found
Loading: cars/tc8/parameters.txt: Not Found
Loading: cars/tc11/parameters.txt: Not Found
Loading: cars/tc9/parameters.txt: Not Found
Loading: cars/jg1jg7/parameters.txt: Not Found
Loading: cars/tc7/parameters.txt: Not Found
Loading: cars/jg3loco/parameters.txt: Not Found
Loading: cars/jg4snw35/parameters.txt: Not Found
Loading: cars/jg5purpxl/parameters.txt: Not Found
Loading: cars/jg2fulonx/parameters.txt: Not Found
Video: Initializing...
Video: Opening window
Video: Found 1 display modes
Video: Setting display mode
Video: Creating OpenGL context
Video: Loading GL functions
===== Video Info =====
GL Vendor: ARM
GL Renderer: Mali-400 MP
GL Version: OpenGL ES 2.0
GL_VERSION_1_2: Not Found
GL_VERSION_ES_CM_1_0: Not Found
GL_SGIS_texture_lod: Not Found
GL_SGIS_generate_mipmap: Not Found
GL_EXT_texture_filter_anisotropic: Not Found
GL_VERSION_1_3: Not Found
GL_ARB_texture_env_combine: Not Found
GL_EXT_texture_env_combine: Not Found
GL_ARB_multitexture: Not Found
GL_ARB_multisample: Not Found
GL_EXT_multisample: Not Found
GL_VERSION_1_4: Not Found
GL_EXT_fog_coord: Not Found
GL_ARB_vertex_array_bgra: Not Found
GL_EXT_vertex_array_bgra: Not Found
GL_EXT_clip_volume_hint: Not Found
GL_VERSION_2_0: Not Found
GL_ES_VERSION_2_0: Found
GL_VERSION_3_0: Not Found
GL_ES_VERSION_3_0: Not Found
GL_ARB_framebuffer_object: Not Found
GL_EXT_framebuffer_object: Not Found
GL_EXT_framebuffer_blit: Not Found
GL_EXT_framebuffer_multisample: Not Found
GL_VERSION_4_1: Not Found
GL_ARB_get_program_binary: Not Found
GL_OES_get_program_binary: Found
===== Video Info =====
Video: Loading shader (type: 0, flags: 0)
Loading: shaders/world_vs.glsl: Found
Loading: shaders/lights_vs.glsl: Found
Loading: shaders/effects_vs.glsl: Found
Loading: shaders/world_fs.glsl: Found
Loading: shaders/cache/00000000_00000000.bin: Not Found
Loading: shaders/world_vs.glsl: Found
Loading: shaders/lights_vs.glsl: Found
Loading: shaders/effects_vs.glsl: Found
Loading: shaders/world_fs.glsl: Found
Loading: shaders/cache/00000000_00000000.bin: Found
Video: Loading shader (type: 0, flags: 1)
Loading: shaders/world_vs.glsl: Found
Loading: shaders/lights_vs.glsl: Found
Loading: shaders/effects_vs.glsl: Found
Loading: shaders/world_fs.glsl: Found
Loading: shaders/cache/00000000_00000001.bin: Not Found
Loading: shaders/world_vs.glsl: Found
Loading: shaders/lights_vs.glsl: Found
Loading: shaders/effects_vs.glsl: Found
Loading: shaders/world_fs.glsl: Found
Loading: shaders/cache/00000000_00000001.bin: Found
Video: Loading shader (type: 0, flags: 3)
Loading: shaders/world_vs.glsl: Found
Loading: shaders/lights_vs.glsl: Found
Loading: shaders/effects_vs.glsl: Found
Loading: shaders/world_fs.glsl: Found
Loading: shaders/cache/00000000_00000003.bin: Not Found
Loading: shaders/world_vs.glsl: Found
Loading: shaders/lights_vs.glsl: Found
Loading: shaders/effects_vs.glsl: Found
Loading: shaders/world_fs.glsl: Found
Loading: shaders/cache/00000000_00000003.bin: Found
Video: Loading shader (type: 0, flags: 103)
Loading: shaders/world_vs.glsl: Found
Loading: shaders/lights_vs.glsl: Found
Loading: shaders/effects_vs.glsl: Found
Loading: shaders/world_fs.glsl: Found
Loading: shaders/cache/00000000_00000103.bin: Not Found
Loading: shaders/world_vs.glsl: Found
Loading: shaders/lights_vs.glsl: Found
Loading: shaders/effects_vs.glsl: Found
Loading: shaders/world_fs.glsl: Found
Loading: shaders/cache/00000000_00000103.bin: Found
Video: Loading shader (type: 0, flags: b)
Loading: shaders/world_vs.glsl: Found
Loading: shaders/lights_vs.glsl: Found
Loading: shaders/effects_vs.glsl: Found
Loading: shaders/world_fs.glsl: Found
Loading: shaders/cache/00000000_0000000b.bin: Not Found
Loading: shaders/world_vs.glsl: Found
Loading: shaders/lights_vs.glsl: Found
Loading: shaders/effects_vs.glsl: Found
Error: 0:1: F0003: Shader too long. This shader is 542 instruction words long, but
Mali-400 GP only supports up to 512 instruction words.
Loading: shaders/world_fs.glsl: Found
Error: L0101 All attached shaders must be compiled prior to linking
Video: Loading shader (type: 0, flags: 2b)
Loading: shaders/world_vs.glsl: Found
Loading: shaders/lights_vs.glsl: Found
Loading: shaders/effects_vs.glsl: Found
Loading: shaders/world_fs.glsl: Found
Loading: shaders/cache/00000000_0000002b.bin: Not Found
Loading: shaders/world_vs.glsl: Found
Loading: shaders/lights_vs.glsl: Found
Loading: shaders/effects_vs.glsl: Found
Error: 0:1: F0003: Shader too long. This shader is 542 instruction words long, but
Mali-400 GP only supports up to 512 instruction words.
Loading: shaders/world_fs.glsl: Found
Error: L0101 All attached shaders must be compiled prior to linking
Video: Loading shader (type: 0, flags: 12b)
Loading: shaders/world_vs.glsl: Found
Loading: shaders/lights_vs.glsl: Found
Loading: shaders/effects_vs.glsl: Found
Loading: shaders/world_fs.glsl: Found
Loading: shaders/cache/00000000_0000012b.bin: Not Found
Loading: shaders/world_vs.glsl: Found
Loading: shaders/lights_vs.glsl: Found
Loading: shaders/effects_vs.glsl: Found
Error: 0:1: F0003: Shader too long. This shader is 542 instruction words long, but
Mali-400 GP only supports up to 512 instruction words.