When I try to open the game on my Xiaomi Redmi 5 Plus, it throw an error:
"Cause: null pointer dereference"
[SOLVED] [Android] Null Pointer Dereference
Re: Null Pointer Dereference
From the report, it seems to crash at track loading or frontend loading. Make sure you have the game assets installed properly. Also post the log from RVGL/profiles/re-volt_log.txt.
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- Posts: 1
Re: [Android] Null Pointer Dereference
UPDATE: Fixed it, caused by a bad installation. I made a new install and it works. This is what I did:
Here's the log:
- Wiped out everything Re-Volt related
- Downloaded the APK and installed it
- Downloaded the game files and extracted it at the root of my internal storage (not SD card) in a folder called "RVGL" (all caps)
- Did the same for the Soundtrack and Dreamcast extras
- Started the app.
Code: Select all
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Build fingerprint: 'xiaomi/whyred/whyred:8.1.0/OPM1.171019.011/V10.2.1.0.OEIMIXM:user/release-keys'
Revision: '0'
ABI: 'arm64'
pid: 8574, tid: 8595, name: SDLThread >>> com.rvgl.rvgl <<<
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0
Cause: null pointer dereference
x0 0000006f2994f708 x1 0000000000000000 x2 000000000000000c x3 0000000000000000
x4 000000000064656d x5 00000000ffffffff x6 0000000000000000 x7 0000008080808080
x8 0000000000000000 x9 7f7f7f7fffffffff x10 fefefefeff63646c x11 7f7f7f7f7f7f7f7f
x12 0101010101010101 x13 0000000000000018 x14 0000000000000000 x15 0000197ad3bfd641
x16 0000006f297881a8 x17 0000006fc4a35694 x18 0000000000000002 x19 0000006f2994f708
x20 0000000000000001 x21 0000006f278d9a00 x22 0000006f297b2b50 x23 0000006f29792000
x24 0000006fc822eab0 x25 0000006f3aa4e1c0 x26 0000006f33cf34a0 x27 0000006f2978f000
x28 0000000000000002 x29 0000006f28dfe260 x30 0000006f29549d28
sp 0000006f28dfe250 pc 0000006fc4a356ac pstate 0000000060000000
backtrace:
#00 pc 00000000000566ac /system/lib64/libc.so (strncpy+24)
#01 pc 0000000000108d24 /data/app/com.rvgl.rvgl-bmEWMwlUlzyCLaCEh5mstw==/lib/arm64/libmain.so (SetStartingPlayerData(int, int, int, int, int, unsigned int, char const*)+224)
#02 pc 0000000000108e24 /data/app/com.rvgl.rvgl-bmEWMwlUlzyCLaCEh5mstw==/lib/arm64/libmain.so (AddPlayerToStartData(int, int, int, int, int, unsigned int, char const*)+96)
#03 pc 0000000000149260 /data/app/com.rvgl.rvgl-bmEWMwlUlzyCLaCEh5mstw==/lib/arm64/libmain.so (GoIntroSequence()+312)
#04 pc 000000000014eaec /data/app/com.rvgl.rvgl-bmEWMwlUlzyCLaCEh5mstw==/lib/arm64/libmain.so (SDL_main+1480)
#05 pc 00000000000306b4 /data/app/com.rvgl.rvgl-bmEWMwlUlzyCLaCEh5mstw==/lib/arm64/libSDL2.so (Java_org_libsdl_app_SDLActivity_nativeRunMain+480)
#06 pc 0000000000002674 /data/app/com.rvgl.rvgl-bmEWMwlUlzyCLaCEh5mstw==/oat/arm64/base.odex (offset 0x2000)
Code: Select all
RVGL Error Log File
Compilation date: 19:27:22, Feb 28 2019
Architecture: Android (64-bit arm)
Build: 19.0301a
Android: Using data path: '/sdcard/RVGL'
Android: Assets up to date
Timer Frequency: 1000000000
Loading: profiles/rvgl.ini: Not Found
Loading: strings/basque.txt: Found
Loading: strings/czech.txt: Found
Loading: strings/dutch.txt: Found
Loading: strings/english.txt: Found
Loading: strings/french.txt: Found
Loading: strings/german.txt: Found
Loading: strings/hungarian.txt: Found
Loading: strings/italian.txt: Found
Loading: strings/lithuanian.txt: Found
Loading: strings/polish.txt: Found
Loading: strings/portuguese.txt: Found
Loading: strings/serbian.txt: Found
Loading: strings/spanish.txt: Found
Loading: strings/swedish.txt: Found
Found language: Euskara (basque.txt)
Found language: Český (czech.txt)
Found language: Nederlands (dutch.txt)
Found language: English (english.txt)
Found language: Français (french.txt)
Found language: Deutsch (german.txt)
Found language: Magyar (hungarian.txt)
Found language: Italiano (italian.txt)
Found language: Lietuvių (lithuanian.txt)
Found language: Polski (polish.txt)
Found language: Português (portuguese.txt)
Found language: Srpski (serbian.txt)
Found language: Español (spanish.txt)
Found language: Svenska (swedish.txt)
Loading: strings/english.txt: Found
Loading: cars/rc/parameters.txt: Not Found
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Loading: cars/trolley/parameters.txt: Found
Loading: cars/wincar/parameters.txt: Found
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Loading: cars/ufo/parameters.txt: Found
Loading: cars/q/parameters.txt: Found
Loading: cars/bigvolt/parameters.txt: Not Found
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Loading: cars/jg3loco/parameters.txt: Not Found
Loading: cars/jg4snw35/parameters.txt: Not Found
Loading: cars/jg5purpxl/parameters.txt: Not Found
Loading: cars/jg2fulonx/parameters.txt: Not Found
Video: Initializing...
Video: Opening window
Video: Found 1 display modes
Video: Setting display mode
Video: Creating OpenGL context
Video: Loading GL functions
===== Video Info =====
GL Vendor: Qualcomm
GL Renderer: Adreno (TM) 509
GL Version: OpenGL ES 3.2 V@269.0 (GIT@a1355e2, I141a912644) (Date:04/18/18)
GL_VERSION_1_2: Not Found
GL_VERSION_ES_CM_1_0: Not Found
GL_SGIS_texture_lod: Not Found
GL_SGIS_generate_mipmap: Not Found
GL_SGIS_texture_edge_clamp: Not Found
GL_VERSION_1_3: Not Found
GL_ARB_texture_env_combine: Not Found
GL_EXT_texture_env_combine: Not Found
GL_ARB_multitexture: Not Found
GL_ARB_multisample: Not Found
GL_EXT_multisample: Not Found
GL_ARB_texture_compression: Not Found
GL_EXT_texture_compression_s3tc: Not Found
GL_VERSION_1_4: Not Found
GL_EXT_fog_coord: Not Found
GL_ARB_vertex_array_bgra: Not Found
GL_EXT_vertex_array_bgra: Not Found
GL_EXT_clip_volume_hint: Not Found
GL_EXT_gpu_shader4: Not Found
GL_VERSION_2_0: Not Found
GL_ES_VERSION_2_0: Found
GL_VERSION_3_0: Not Found
GL_ES_VERSION_3_0: Found
GL_ARB_framebuffer_object: Not Found
GL_EXT_framebuffer_object: Not Found
GL_EXT_framebuffer_blit: Not Found
GL_EXT_framebuffer_multisample: Not Found
GL_ANGLE_framebuffer_blit: Not Found
GL_ANGLE_framebuffer_multisample: Not Found
GL_OES_rgb8_rgba8: Found
GL_OES_packed_depth_stencil: Found
GL_OES_depth24: Found
GL_VERSION_3_1: Not Found
GL_ARB_uniform_buffer_object: Not Found
GL_ES_VERSION_3_1: Found
GL_VERSION_4_1: Not Found
GL_ARB_separate_shader_objects: Not Found
GL_ARB_get_program_binary: Not Found
GL_OES_get_program_binary: Found
GL_VERSION_4_6: Not Found
GL_ARB_texture_filter_anisotropic: Not Found
GL_EXT_texture_filter_anisotropic: Found
===== Video Info =====
Video: Window format: 5 6 5 0 16 0 0 0 0
Video: Frame Buffer Objects disabled.
Video: GL_MAX_COMBINED_UNIFORM_BLOCKS: 84
Video: GL_MAX_UNIFORM_BUFFER_BINDINGS: 84
Video: GL_MAX_UNIFORM_BLOCK_SIZE: 65536
Video: GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: 32
Video: Loading shader (type: 0, flags: 0)
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Video: Done
Detected SDL2 version: 2.0.8
Input: 1 GameController mappings added
Input: Found controller at slot 0: Android Accelerometer (GUID: 416e64726f696420416363656c65726f)
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