Hi all Revolters,
In this video I try to explain how to bake overlapping UV's (same repeating texture on multiple faces)
to a new texture using a second UVmap and I'll show you how you can bake shadows directly in to the texture as well.
I used several different methods to create shadows on my almost all of my tracks, but this one is a very basic method,
which hopefully get you started in making awesome stuff.
Bake overlapping UV's and bake shadows
Post your own tools and resources, as well as your cars and tracks.
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- From: Holland
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