Arcade vs Console mode: What’s the difference?

Talk about general topics regarding Re-Volt and the community.
Séimhe
Posts: 2

Arcade vs Console mode: What’s the difference?

Unread post by Séimhe » Sun Oct 16, 2022 10:27 am

These are both described as full speed with simple collision.

Just curious as I’m having difficulty beating Museum 2 on bronze cup. Sprinter XL over steers / spins out a lot. Volken Turbo is great but a little too low on acceleration.
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ZipperZbieracz
Posts: 306

Re: Arcade vs Console mode: What’s the difference?

Unread post by ZipperZbieracz » Wed Oct 19, 2022 1:57 pm

Arcade mode has regular collisions between a car and a wall, but creates a boxy hitbox when cars hit each other. Handling and top speed of cars is the same as in Simulation.

In Console mode, collision against walls is simplified. Collisions between cars are even further simplified, preventing excessive pushing. But handling and top speed I think are the same as in Simulation.

Junior RC smoothens the collisions between the cars and the walls even further and makes the cars slower and much more stable.
Séimhe
Posts: 2

Re: Arcade vs Console mode: What’s the difference?

Unread post by Séimhe » Wed Oct 19, 2022 2:17 pm

Thanks, that’s very helpful. It might even help level the playing field between young and old here I’m the house :)
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rodik
Posts: 20
From: Russia

Re: Arcade vs Console mode: What’s the difference?

Unread post by rodik » Sat Nov 26, 2022 3:17 pm

Hello! Just watched this video today: https://youtu.be/GEz_1QGjcKE
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