Playing on Mac OS
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- Posts: 1
Playing on Mac OS
Like some of you, I have loved Re-Volt since I first played a pre-release demo in 1999! I still have my original CD but I have since made the switch to Mac for business reasons. How can I play this amazing game on a Mac? I especially want to show my kids and create some skins.
I've searched online but the information doesn't seem current and/or links are broken.
Thank you! I'm hoping to be able to join this community more fully.
I've searched online but the information doesn't seem current and/or links are broken.
Thank you! I'm hoping to be able to join this community more fully.
Re: Playing on Mac OS
RVGL runs well using wine: https://wiki.winehq.org/MacOS
You can also use something like wineskin which is relatively easy to set up: http://wineskin.urgesoftware.com/tiki-index.php
You can also use something like wineskin which is relatively easy to set up: http://wineskin.urgesoftware.com/tiki-index.php
- hajducsekb
- Posts: 78
- From: ~/
Re: Playing on Mac OS
When I installed Wine on my macbook, I followed this cool tutorial https://www.davidbaumgold.com/tutorials/wine-mac/
You can skip the "install windows programs" part, since RVGL is portable and all you need to do is unzip it!
You can skip the "install windows programs" part, since RVGL is portable and all you need to do is unzip it!
HAJDUC DOT COM
- revolting1
- Posts: 60
- hajducsekb
- Posts: 78
- From: ~/
Re: Playing on Mac OS
If you download RVGL, and play it using wine, you can still play online (you need to join by IP).
HAJDUC DOT COM
- revolting1
- Posts: 60
Re: Playing on Mac OS
I haven't tried online yet, I had it on my mac since version 17.x so I think most likely it was without the shaders, the gameplay was pretty smooth, right know I put in it the latest rvgl 20.0325 and it became terrible wine gives at the most opengl 2.1 it pauses a lot like if the game were super heavy and my computer was win 98, I'm running the mesa drivers and not the xquartz as suggested in the installation of wine, so I am just using wine skin, hope others don't have this problem and it's only me, can you verify?
- hajducsekb
- Posts: 78
- From: ~/
Re: Playing on Mac OS
Have you tried turning shaders off? You can do that in profiles/rvgl.ini. Look for the line "Shaders = 1", and change it to 0, of course!
HAJDUC DOT COM
- revolting1
- Posts: 60
Re: Playing on Mac OS
Yeah that did the trick now it's playable. Still the performance was better on version 17.x (eg when there is 16 cars the drawing is affected notoriously on market 2) any other performance trick?
Re: Playing on Mac OS
I made a guide to play it Without Wine, I found myself in the same situation, maybe it will help other mates on apple out... also hope it's okay I did it. Lemme know if otherwise.ChickenChest wrote: ↑Thu Apr 16, 2020 9:03 am Like some of you, I have loved Re-Volt since I first played a pre-release demo in 1999! I still have my original CD but I have since made the switch to Mac for business reasons. How can I play this amazing game on a Mac? I especially want to show my kids and create some skins.
I've searched online but the information doesn't seem current and/or links are broken.
Thank you! I'm hoping to be able to join this community more fully.
https://archive.org/details/rvgl-mac
Last edited by Ride0rDie on Sun Mar 03, 2024 11:10 pm, edited 1 time in total.
Re: Playing on Mac OS
Old topic, but in case people don't know at this point, there's already a native RVGL version for the Mac platform.
The given link in the above post utilizes it, but if you need a clean version without provided assets, it can be found on the https://rvgl.org.
Package with bundled stock assets is in https://re-volt.io/downloads/game.
The given link in the above post utilizes it, but if you need a clean version without provided assets, it can be found on the https://rvgl.org.
Package with bundled stock assets is in https://re-volt.io/downloads/game.
aka Vaid; >[MediaFire Stuff]<
Re: Playing on Mac OS
Thank you! Sorry I should’ve clarified.VaidX47 wrote: ↑Mon Mar 04, 2024 12:00 am Old topic, but in case people don't know at this point, there's already a native RVGL version for the Mac platform.
The given link in the above post utilizes it, but if you need a clean version without provided assets, it's of course can be found on the https://rvgl.org.
Package with bundled stock assets is in https://re-volt.io/downloads/game.