Community Created Pickups

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phish3y
Posts: 1

Community Created Pickups

Post by phish3y » Mon Apr 07, 2025 6:18 pm

Hello,

How feasible would it be to provide mod ability for the addition of pickups? I'm thinking of both the addition of assets as well as an implementable interface to define behavior of said new pickup.

It doesn't seem like you guys accept new contributors to the closed source, but just want to add that I'd be interested in assessing feasibility.
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sinaosal
Posts: 18
From: The Re-Volt Garage

Re: Community Created Pickups

Post by sinaosal » Thu Jun 12, 2025 10:39 pm

It's very hard to add something new because revolt is closed-source.
Last edited by sinaosal on Sat Jun 21, 2025 1:26 am, edited 1 time in total.
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sinaosal
Posts: 18
From: The Re-Volt Garage

Re: Community Created Pickups

Post by sinaosal » Mon Jun 16, 2025 8:47 pm

phish3y wrote: Mon Apr 07, 2025 6:18 pm Hello,

How feasible would it be to provide mod ability for the addition of pickups? I'm thinking of both the addition of assets as well as an implementable interface to define behavior of said new pickup.

It doesn't seem like you guys accept new contributors to the closed source, but just want to add that I'd be interested in assessing feasibility.
However, you can modify the FX of the game.

(FX is stock effects)
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