Update:
Download Win32 [ setup | 7z ]
Download Win64 [ setup | 7z ]
Download Linux [ setup | 7z ]
Download Android [ apk ]
Visit the topics for the Android version and the Shader edition for more information.
Goodies:
Download the Dreamcast Pack: rvgl_dcpack.zip (not updated this time, latest version: 18.0504a)
Download the Soundtrack: soundtrack.zip
More about the update and RVGL: changelog | docs
Full game downloads are available at distribute.re-volt.io.
Updated assets and libs:
- Shaders are now compliant with newer GLSL standards, and integer operations have been added for supported devices (i.e., GL / GLES 3.0 and above).
- New ANGLE libs and additional D3DCompiler modules are included. The ANGLE backend can now be used on any system running Windows XP and above, supporting at least DirectX 9.0c and Shader Model 3.0.
- Icons and window title are properly set on Windows and Linux so it uses hi-res icons when possible (eg, for the Alt-Tab task switcher).
- A bug on Android causing the game to freeze at the main menu and produce a honking sound has been fixed.
- Parameters parsing has improved security: prevents buffer overflow and huge memory consumption with bad param files.
- No longer crashes at the loading screen when the ANGLE backend is used.
- Skin selection bug in split-screen mode (reported here).
- More in the changelog...
18.0514a: | Bug-fix release. Mod: [Graphics] - Updated shaders: more compliant with newer GLSL standards, support for integer operations when available. - Updated resources: the game window sets the proper class name and hi-res icon on Windows and Linux (eg, for the Alt-Tab switcher). Gfx assets are re-saved in newer bitmap format for better compatibility with Linux image viewers. - Updated ANGLE libs: new custom built ANGLE libs and d3dcompiler modules with better compatibility and Windows XP / Vista support. - Anisotropy support is now also detected from core OpenGL 4.6 and the corresponding ARB extension. Fix: [General] - Fix skin selector showing up wrongly in split-screen. - Fix potential buffer overflow cases in car params parsing and huge memory consumption caused by empty params file. [Graphics] - Fix broken mesh effects in shader mode. - Fix potential crash at loading, especially with ANGLE backend. [Input] - Fix freeze and looping "honk" sound at the main menu when controllers or hardware keyboard is used on Android.[/hide]