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RVGL-UBER - AI-upscaled HD textures for all game assets

Posted: Thu Jul 15, 2021 1:25 pm
by klider371
Image

Artificial Intelligence (AI)-upscaled textures provide a new high definition look for all game assets, including the standard io community packs.

Currently, this pack has four releases. Each one is a little different. After some community testing and feedback, I will hopefully merge them all into a single, best pack.

There are two upscaling models:
  • line - much sharper than original, but with more graphical glitches
  • standard - less improvement from original, but also less graphical glitches
There are also two quality levels:
  • HD - 512x512
  • UHD - 1024x1024
Please test all releases and vote on the poll so I know which one to keep

Before/After (line, UHD):
Image

Installation
  1. Open the RVGL Launcher. At the bottom of your Repositories tab, type in the repo address:

    Code: Select all

    http://git.io/rvgl-uber
  2. Click on Add Repository
  3. Enable the new repository by marking the checkbox at the beginning of its row
  4. Click on Update Repository Info
  5. Go to the Packs tab. All new content will be available there, prefixed with uber. Select the packs you want, click Install Packages, and enjoy them in the game!
Graphical guide:
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Development
If you are curious how all this was done, or if you would like to help, check out the project page.

Re: RVGL-UBER - AI-upscaled HD textures for all game assets

Posted: Wed Aug 04, 2021 7:07 pm
by ZipperZbieracz
uff, I thought at first this was some RVGL uberbug discovery (trackmania bug)

Re: RVGL-UBER - AI-upscaled HD textures for all game assets

Posted: Wed Aug 04, 2021 11:30 pm
by ZipperZbieracz
After some testing the line version might be better on cars, as it generally is more detailed, sharper, but i'm not an expert on cars. Where the line version shines is also texts and generally detailed decorations on the tracks and track parts that look like marble or basalt.

The line version on other hand is very bad with grainy textures – for example gravel on Botanical Garden or carpets on Museum tracks are hurting my eyes.

The standard version is more well-rounded, but provides less detail with text decorations and such than the line version, but still it's quite an improvement. Also the overall feeling of the tracks is still very "re-voltish".

Vegetation looks better on both versions, but better on standard. There are also plants on Skating Toys for example that look absolutely terrible with both. Also both versions have a glitch around the sun (in the skybox?) which also causes cool looking reflections on the car, although they shouldn't be there.

I also very like the "new" water sparkling effects on Spa 1/2 tracks (both versions), the small sparkling looks amazing and the big one (when driving over water ponds) looks like soaped water xD. The original were great to start with.

Overall I'm leaning more towards the standard 1024 version for the overall feeling and general improvement [standard 1024, the 512 variant makes too little difference], but for texts (on boxes, signs, shop products etc) and some track parts and car details the line version is better. Although if it wasn't for some terrible grainy textures (gravel especially) on the line version, maybe I'd prefer the line version, not sure which variant, 512 or 1024.

Re: RVGL-UBER - AI-upscaled HD textures for all game assets

Posted: Fri Aug 06, 2021 2:28 pm
by agg1401
RV Launcher won't open for me either. Is there any way to download this?

Re: RVGL-UBER - AI-upscaled HD textures for all game assets

Posted: Fri May 27, 2022 2:22 pm
by danylopez123
Just saying if you haven't saw it already: I've posted an issue in the Proyect (GitHub) page saying that the repository link doesn't work.

Re: RVGL-UBER - AI-upscaled HD textures for all game assets

Posted: Tue Dec 13, 2022 4:18 am
by [CISN] Neigdoig
After following the steps, it doesn't seem that the repos show up as "Online", but rather "Offline" after updating the repo info. I'm on Mint 21, just so you know.