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Wrong texture displayed when a texture animation is above a mirror plane

Posted: Sun Dec 26, 2021 1:40 pm
by Keyran
A screenshot is better than any explanation.
https://drive.google.com/file/d/1G4LWso ... 8Z7h4/view
The walls with the lights are a texture animation, and the ground is a mirror plane. The reflexion shows the texture that indexes the texture animation instead of the texture animation.

Re: Wrong texture displayed when a texture animation is above a mirror plane

Posted: Mon Dec 27, 2021 8:28 am
by Huki
Texture animation is not supported on reflected faces. This is a known limitation, but a fix is planned eventually. Thanks for the report!