boat class using modified UFO code
Posted: Mon Aug 01, 2022 12:56 am
I'm not sure how much existing code you could actually recycle for this but you might be able to create somewhat convincing physics for boats if you code them to glide and steer like the UFO but only when they're in contact with water. Gravity would stay the same in and out of water-no steering/propulsion in midair or after running aground. The R6 turbo already floats in water so that's probably taken care of-the hard part would probably be editing the parameters to get the waterline just right. Could be like rc revenge only a lot cooler.