DRINKME weapon effects on cars are normal size

Report issues or bugs in RVGL or ask for help regarding any Re-Volt topic.
User avatar
ZipperZbieracz
Posts: 307

DRINKME weapon effects on cars are normal size

Unread post by ZipperZbieracz » Wed May 03, 2023 8:51 am

Only since the version 23.0501 i found out about the DRINKME cheat, and I immediately spotted something, bug or not:

The weapon effects that appear on the car itself (zap, battery, car preparing to explode) are not shrunk with the car, they are of regular car size.

battery


zap


being zapped/starred


car bomb (ok)


car preparing to explode (not ok)
User avatar
SebR
Posts: 171

Re: DRINKME weapon effects on cars are normal size

Unread post by SebR » Sat May 06, 2023 11:12 am

It was like this on Re-volt 1.0, i don't know if it was changed on latest RVGL ...
DRINKME only affect *.PRM files but not *.HUL (on my old memory)
Try to use Panga with DRINKME and cry (... or scream)

Edit : tested on rvgl 21.0930 and it's the same, so not new bug but original feature
Damn DROPBOX !!! If you found broken link PM me

AlicebanD an English voice that you must discover !!
User avatar
BGM
Developer
Posts: 16
From: Chile

Re: DRINKME weapon effects on cars are normal size

Unread post by BGM » Sat May 06, 2023 4:20 pm

As mentioned by Seb, this issue has been around forever.

I'm glad to say that this has been addressed and will see a fix in the upcoming release.

Thanks for using the forums to report it!
Post Reply