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DRINKME weapon effects on cars are normal size

Posted: Wed May 03, 2023 8:51 am
by ZipperZbieracz
Only since the version 23.0501 i found out about the DRINKME cheat, and I immediately spotted something, bug or not:

The weapon effects that appear on the car itself (zap, battery, car preparing to explode) are not shrunk with the car, they are of regular car size.

battery


zap


being zapped/starred


car bomb (ok)


car preparing to explode (not ok)

Re: DRINKME weapon effects on cars are normal size

Posted: Sat May 06, 2023 11:12 am
by SebR
It was like this on Re-volt 1.0, i don't know if it was changed on latest RVGL ...
DRINKME only affect *.PRM files but not *.HUL (on my old memory)
Try to use Panga with DRINKME and cry (... or scream)

Edit : tested on rvgl 21.0930 and it's the same, so not new bug but original feature

Re: DRINKME weapon effects on cars are normal size

Posted: Sat May 06, 2023 4:20 pm
by BGM
As mentioned by Seb, this issue has been around forever.

I'm glad to say that this has been addressed and will see a fix in the upcoming release.

Thanks for using the forums to report it!