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ABC Block: Initial positions bug

Posted: Sat May 06, 2023 12:34 pm
by G_J
Since the latest RVGL patch, I noticed the initial behavior of ABC blocks causes them to lose their ability to self-collide (until affected by an external force) now that they spawn in affected by gravity.

Image

I noticed this issue in Home 1 as well (abc blocks stacked with packet.m), and is likely in other custom tracks that use abc blocks that are stacked.

Re: ABC Block: Initial positions bug

Posted: Sat May 06, 2023 4:14 pm
by SebR
i hope it's not linked to that bugfix :
Cars have collisions enabled at the start grid and no longer appear ghosting (prevents objects like tumbleweed getting struck within the car's body).

Re: ABC Block: Initial positions bug

Posted: Sat May 06, 2023 4:24 pm
by BGM
Hello G_J,

We have addressed this problem and it'll be fixed in the next release.

Thanks for using the forums to report it!