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Why does this happen when changing the class/rating?
Posted: Fri Jun 20, 2025 3:32 pm
by sinaosal
I have found out that when changing the
class/rating of a car to the
negatives or
over 2 (for class) or
over 6 (for rating) it will display them as some strings that are used somewhere else.

Re: Why does this happen when changing the class/rating?
Posted: Sun Jun 29, 2025 4:03 pm
by SebR
Hi! I don't know if I'm the only one but we can't see your pictures...
And here is what
RVGL documentation say :
Code: Select all
Customize user cars through new entries in the car's "parameters.txt" file.
For compatibility with the original versions of the game,
the "parameters.txt" specification supports a comment closer.
This is a closing paranthesis following the semi-colon, or ;).
Prepending this at each line causes the line to be skipped by the original versions
while it is still read by RVGL.
A line can be included twice, first without the comment closer and then with. Eg.,
Rating 4 ; Pro in original version
;)Rating 5 ; Super Pro in RVGL
Code: Select all
Car Classes
As of version 20.0210a, there are new Rating and Obtain values.
Set Rating to 5 to add a Super Pro car. These are a class of cars faster than Pros.
Set Obtain to 5 to unlock the car upon completing Stunt Arena. General syntax:
Rating 5 ; Skill level (0-5)
Obtain 5 ; Obtain method (0-5 or -1)
Look like the values you wish aren't suposed to be set... And I hope you didn't forget the ":)" if needed
Re: Why does this happen when changing the class/rating?
Posted: Tue Jul 08, 2025 8:48 pm
by sinaosal
SebR wrote: ↑Sun Jun 29, 2025 4:03 pm
Hi! I don't know if I'm the only one but we can't see your pictures...
Thanks for notifying me, the image problem is now fixed.
Re: Why does this happen when changing the class/rating?
Posted: Wed Jul 09, 2025 3:05 pm
by 607
That's because it selects the string to display for class and rating based on some offset plus the number given. So if you go outside the expected range, you just get other strings from the game, that are located around the strings for class and rating in the game's files.
Re: Why does this happen when changing the class/rating?
Posted: Thu Jul 10, 2025 4:33 pm
by sinaosal
607 wrote: ↑Wed Jul 09, 2025 3:05 pm
That's because it selects the string to display for class and rating based on some offset plus the number given. So if you go outside the expected range, you just get other strings from the game, that are located around the strings for class and rating in the game's files.
Thanks!