Car quantity over 16 cars and 255 laps
Posted: Tue Jul 15, 2025 5:34 pm
I had an idea to make RVGL be possible with over 16 cars and 255 laps.
I expiremented with the cheat engine (as Nickpalm suggested). I found out the value in the Cheat Engine, and i changed it (lets say 18). It shows up in the RVGL settings menu:
Should i change the hardcoded value with the Cheat's Engine auto assembler or should i use a .dll (as Theman suggested)
Here are my questions:
How does the ZMenu RVGL do this (Add more cars) ? Can be viewed here:
I expiremented with the cheat engine (as Nickpalm suggested). I found out the value in the Cheat Engine, and i changed it (lets say 18). It shows up in the RVGL settings menu:
Number of cars: 18I can modify the same with the laps:
Number of laps: 257The game crashes.
Should i change the hardcoded value with the Cheat's Engine auto assembler or should i use a .dll (as Theman suggested)
Here are my questions:
How does the ZMenu RVGL do this (Add more cars) ? Can be viewed here:
https://www.revoltworld.net/dl/zmenu-rvgl-chaos/Thanks in advance!
