Page 1 of 1

Synchronisation of sound and object animation

Posted: Fri Jul 31, 2026 11:50 pm
by Ced!
I have an animation, in 3 parts that lasts 5 seconds.
It is accompanied by a sound that also lasts 5 seconds (sound in 3 parts too).
When I start the game, it usually works fine, but sometimes the sound is out of sync.
I tried removing the sound from the animation and adding it as 3D sound in makeitgood but then a slight discrepancy appears, which becomes huge after three laps of the track.
I’ve synchronised sounds with each other before and it works; but sound and object animation...

Re: Synchronisation of sound and object animation

Posted: Sat Aug 01, 2026 12:19 am
by Ced!
All in all, I realise that there’s also a discrepancy when sound is included in the custom animation, but it seems to me that it’s less noticeable.

Re: Synchronisation of sound and object animation

Posted: Sun Aug 02, 2026 12:17 am
by Ced!
That’s it, I’ve got it:
Each keyframe has its own corresponding sound!

Re: Synchronisation of sound and object animation

Posted: Sun Aug 09, 2026 8:29 am
by motorhand
Thanks a lot for solution, I will also try once !

Re: Synchronisation of sound and object animation

Posted: Tue Aug 11, 2026 6:18 am
by Ced!
If you want an example, check out the sleeper in my new track which should be released shortly: the snoring is synchronized with the movement of the hat ;-)

Re: Synchronisation of sound and object animation

Posted: Thu Sep 03, 2026 3:28 pm
by motorhand
Hi Ced! :pirate:

I put into hotelm level a lift doors effect, that was easy ;-)
And the cold storage door in the kitchen has a temperature alarm now (new upload).

A really good feature, thanks again for sharing !