Okay, even if we say yes, where exactly?
Intro load uses color box cover art, level loading has blue hue and credits has sepia. But I don't really see where you could use this.
A new third intro splash screen
- RV_Passion
- Posts: 12
A new third intro splash screen
Last edited by RV_Passion on Sun Mar 03, 2019 8:04 am, edited 1 time in total.
Re: This as third loading Screen
aka Vaid; >[MediaFire Stuff]<
- RV_Passion
- Posts: 12
Re: This as third loading Screen
I thought to use this as third loading screen if you start the game. It's nothing against the, sometimes buggy Probe UFO, video clip but for me this would fit better to the 2 other loading screens before it.
Re: This as third loading Screen
Oh, then it was intro splash screen. These are not considered as loading screens since they can be skipped (with Esc key or -nointro command).
aka Vaid; >[MediaFire Stuff]<
Re: This as third loading Screen
Yes, he meant as third intro screen replacing the animated Probe intro.
I have nothing against the suggestion myself though I'd prefer keeping the animated one. Since you mentioned "sometimes buggy Probe UFO video clip" - it's true that the Probe animation glitches towards the end sometimes, and I discovered why that happens. It's hopefully fixed for the next release.RV_Passion wrote: ↑Wed Feb 27, 2019 9:13 pm I thought to use this as third loading screen if you start the game. It's nothing against the, sometimes buggy Probe UFO, video clip but for me this would fit better to the 2 other loading screens before it.
Other than that, we could consider an ini option or command line to switch between the current animated Probe intro and a simple, static splash screen.
Re: A new third intro splash screen
What if you guys will include it in gallery folder which could be visible in View Gallery panel as well?