[SOLVED] [RVGL 19.0430] Benchmark mode is FPS-dependant
Posted: Sun May 05, 2019 8:02 pm
I don't know if it's by design or not and it's been like this for a long time, but that's not how benchmarks are supposed to work IMO...
1. Turn off V-Sync (like people usually do when measuring performance);
2. Turn off anti-aliasing;
3. Run a game with -gamegauge command line.
The whole replay is played almost instantly, in about 1 sec.
I think it should play at usual speed, giving a game some time to show off and actually measure FPS.

1. Turn off V-Sync (like people usually do when measuring performance);
2. Turn off anti-aliasing;
3. Run a game with -gamegauge command line.
The whole replay is played almost instantly, in about 1 sec.
I think it should play at usual speed, giving a game some time to show off and actually measure FPS.