Search found 70 matches

by Ced!
Mon Oct 20, 2025 11:45 am
Forum: The Bar
Topic: Problem with sprint track
Replies: 1
Views: 2533

Re: Problem with sprint track

Resolved:
https://re-volt.gitlab.io/rvgl-docs/tra ... d-position
‘After modifying STARTPOS or ENDPOS, the AI and Pos nodes must be saved again.’
I don't know why, but that wasn't enough. I had to move the nodes around a bit to get everything working properly...
by Ced!
Sun Oct 19, 2025 11:34 am
Forum: The Bar
Topic: Problem with sprint track
Replies: 1
Views: 2533

Problem with sprint track

I think I've done everything right, but it's not working: When I reach the end of the sprint track, the marker at the top left of the screen shows 100%, but the race does not end and the AI cars want to keep driving. I did specify the endpos in the .inf file! (This is not my first sprint track, but ...
by Ced!
Mon Sep 22, 2025 1:12 pm
Forum: The Bar
Topic: how to add music into rvgl
Replies: 1
Views: 15371

Re: how to add music into rvgl

In the redbook folder, rename your music from track02 to track15, remembering to convert it to .ogg format.
by Ced!
Tue Sep 09, 2025 5:28 pm
Forum: The Bar
Topic: New here, looking for some help
Replies: 9
Views: 104281

Re: New here, looking for some help

Congratulations on successfully completing this project. ;)
by Ced!
Thu Aug 28, 2025 5:51 pm
Forum: The Bar
Topic: The big questions about Re-Volt
Replies: 7
Views: 111771

Re: The big questions about Re-Volt

Could an English speaker tell me what is said in the TV.waves file (waves folder/hood subfolder) in English so that everyone can benefit? I will then use an online translator.
Thank you (-:
by Ced!
Sat Aug 23, 2025 5:13 pm
Forum: The Bar
Topic: The big questions about Re-Volt
Replies: 7
Views: 111771

Re: The big questions about Re-Volt

In Toy World 1, there is a file named “toylite.col”.
What is the purpose of this mysterious file, which cannot be found anywhere else in other tracks, not even in Toy World 2?
by Ced!
Sat Aug 16, 2025 2:11 am
Forum: The Bar
Topic: Track Creator: How to ?
Replies: 20
Views: 231940

Re: Track Creator: How to ?

Thanks for your reply, but yes, I did that.
As explained above, I even tried using javildesign's work and his multicolored oil (fxpage1 & shadow + propertie files) as a starting point. But it seems that even if you can change the color, it still remains in dark tones. Or I am missing something...
by Ced!
Fri Aug 15, 2025 10:14 am
Forum: The Bar
Topic: Track Creator: How to ?
Replies: 20
Views: 231940

Re: Track Creator: How to ?

Is it possible for the oil stain (and subsequent tire marks) to be white?
Javildesign has created multicolored oil here: https://www.revoltworld.net/dl/oil-color-level/,
but even using that as a starting point, I can't seem to make it white. :cry:
by Ced!
Wed Aug 13, 2025 5:39 pm
Forum: The Bar
Topic: New here, looking for some help
Replies: 9
Views: 104281

Re: New here, looking for some help

The Toy-Volt logo appears in Toy World 1&2, and in the numerous sequels created since.
You should be able to find the logo in question here:
https://www.revoltworld.net/dl/xarcs-ul ... als-sheet/
by Ced!
Mon Aug 04, 2025 4:47 pm
Forum: The Bar
Topic: New here, looking for some help
Replies: 9
Views: 104281

Re: New here, looking for some help

How did you find those? Are you stalking me?????
Revolt World is THE website that lists current and past custom creations.
I just typed Mini Cooper into the search bar.
by Ced!
Mon Aug 04, 2025 2:59 pm
Forum: The Bar
Topic: Amount of objects and instances
Replies: 5
Views: 76906

Re: Amount of objects and instances

It's true that not much grows up there. :D , but I didn't expect to find only 132 instances when I opened your .fin file in Blender...
Perhaps this impression came from the highly detailed textures you used. 8-)
by Ced!
Mon Aug 04, 2025 2:41 pm
Forum: The Bar
Topic: New here, looking for some help
Replies: 9
Views: 104281

Re: New here, looking for some help

The site where you posted your cars must have been Revolt Zone, which is now closed. But you can find your creations (and many others) on Revolt World: https://www.revoltworld.net/dl/minicooper/ https://www.revoltworld.net/dl/spitfire/ As for finding the game itself, have you looked there? https://r...
by Ced!
Sun Aug 03, 2025 7:24 am
Forum: The Bar
Topic: Amount of objects and instances
Replies: 5
Views: 76906

Re: Amount of objects and instances

The limit of 1024 applies to lights, objects, and instances simultaneously, not separately. https://re-volt.gitlab.io/rvgl-docs/tracks.html#limitations In Moonbase, with all the lights, objects, and instances you've put in, the limit must not be far off. It's quickly reached if you add all three tog...
by Ced!
Sat Aug 02, 2025 1:49 pm
Forum: The Bar
Topic: Amount of objects and instances
Replies: 5
Views: 76906

Re: Amount of objects and instances

I don't know how to find out the number of objects in a creation, and I'm curious to know if there is a method for doing so. And there is no limit to the number of objects you can put in your creation. The limit (of 1024) applies to Lights, Objects & Instances. So you can get around the problem ...
by Ced!
Tue Jul 01, 2025 7:12 am
Forum: The Bar
Topic: Re-Volt Zone is going offline
Replies: 6
Views: 44129

Re: Re-Volt Zone is going offline

This will still be a big loss to the community, though, I think, as RVZ is a lot easier to navigate than XTG and has a lot more (older) content than RVW0. but re-volt xtg has been out of date since January. Do you know why? After 12 years, Re-Volt Zone is going offline. Thank you for 12 years (alth...
by Ced!
Thu Jun 26, 2025 9:42 am
Forum: The Bar
Topic: Lego track editor water help
Replies: 5
Views: 23755

Re: Lego track editor water help

the blue effect you're talking about is created by the water box.
Obviously, there's a problem with it because it won't give you a "splatch" (sound and visual) either.
Let's focus on that.
Have the x, y and z functions been filled in correctly?
you need to get a cube the size of the pool.
by Ced!
Wed Jun 25, 2025 12:11 pm
Forum: The Bar
Topic: Lego track editor water help
Replies: 5
Views: 23755

Re: Lego track editor water help

The water surface was created using 3d software for the two tracks you mentioned ((I checked it).

There is no difference in gravity with the waterbox. You'll need to use force fields to do this.
by Ced!
Wed Jun 25, 2025 11:14 am
Forum: The Bar
Topic: Lego track editor water help
Replies: 5
Views: 23755

Re: Lego track editor water help

you seem to be doing it right. makeitgood's waterbox is used to create a splash and a water noise when you walk through it. The x,y,z co-ordinates should cover the whole area. The water object can't be modified (or with 3d software), you'll have to find some tricks to work with. I don't know what ol...
by Ced!
Wed Jun 25, 2025 11:01 am
Forum: The Bar
Topic: Track Creator: How to ?
Replies: 20
Views: 231940

Re: Track Creator: How to ?

I can't see the images you post.

Repeat the operation to be sure
- Reopen your hotelrooma.bmp in your image software.
- Export it as hotelrooma.png in your hotelroom folder.
- Rename it hotelrooma.bmp.

Does this still not work with blender?
by Ced!
Sun Jun 22, 2025 4:59 pm
Forum: The Bar
Topic: Track Creator: How to ?
Replies: 20
Views: 231940

Re: Track Creator: How to ?

your images must be exported from your image software in png. Once this has been done, rename them to bmp.
Repeat this operation each time you use your image software.
Export png / rename to bmp
by Ced!
Tue Jun 17, 2025 4:01 pm
Forum: Work in Progress
Topic: Work in progress on a first track
Replies: 3
Views: 57430

Re: Work in progress on a first track

Cool,
It was a good idea to open a topic on the making of your first standard track.
I'll be following it with interest!
by Ced!
Sat Jun 14, 2025 5:19 pm
Forum: The Bar
Topic: Track Creator: How to ?
Replies: 20
Views: 231940

Re: Track Creator: How to ?

@ sinaosal * How do i add an AI nodes (using makeitgood mode)? you can find this information here: https://re-volt.gitlab.io/content-tutorial/makeitgood/ai-nodes/index.html and other important information (pos nodes and track zone .../...): https://re-volt.gitlab.io/content-tutorial/makeitgood/index...
by Ced!
Mon May 19, 2025 4:15 pm
Forum: The Bar
Topic: Track Creator: How to ?
Replies: 20
Views: 231940

Re: Track Creator: How to ?

In development mode, in the lighting section, there is a flicker option.
It is incremented’ to off, how to select on ?
And then, how do you change the speed?
by Ced!
Sat Apr 05, 2025 8:04 am
Forum: Creations
Topic: GJ's and I Spy's Workshop
Replies: 39
Views: 1480995

Re: GJ's and I Spy's Workshop

"Maybe I'll do more extensive dev diaries for our tracks someday."
That'd be cool.
by Ced!
Mon Feb 10, 2025 7:58 am
Forum: The Bar
Topic: Re-Volt world website currently down
Replies: 19
Views: 232128

Re: Re-Volt world website currently down

It took a long time. It must have been quite a job! Thanks for this