
This error is not present in previous versions.
(For reference, the track used is Luigi's Mansion. The problematic textures are i and j.)
The Re-Volt Network
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libpng error: IDAT: chunk data is too large
Ah, I see.
Thanks! I included them in an update.Huki wrote: ↑Mon Oct 22, 2018 8:48 pm EDIT: Here are the fixed textures (resaved in GIMP).
mkds_mansion_textures_fix.zip
Yes, this is because libpng 1.6.32 can't handle those textures. It can be solved by using an older or newer libpng, but it's simpler to just resave the textures. We're using the libpng builds from SDL_image, so the next time we upgrade libpng would be in sync with SDL_image...