Report issues or bugs in RVGL or ask for help regarding any Re-Volt topic.
				
		
		
		
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								G_J							
- Posts: 22
						
						
													
							
						
									
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								by G_J » Sat May 06, 2023 12:34 pm
			
			
			
			
			Since the latest RVGL patch, I noticed the initial behavior of ABC blocks causes them to lose their ability to self-collide (until affected by an external force) now that they spawn in affected by gravity.
 
I noticed this issue in Home 1  as well (abc blocks stacked with packet.m), and is likely in other custom tracks that use abc blocks that are stacked.
 
		 
		 
				
			 
				
		
		
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								SebR							
- Posts: 178
						
						
													
							
						
									
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								by SebR » Sat May 06, 2023 4:14 pm
			
			
			
			
			i hope it's not linked to that bugfix :
Cars have collisions enabled at the start grid and no longer appear ghosting (prevents objects like tumbleweed getting struck within the car's body).
 
		 
		 
				
			 
				
		
		
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								BGM							
- Developer
- Posts: 27
- From: Chile
						
						
													
							
						
									
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								by BGM » Sat May 06, 2023 4:24 pm
			
			
			
			
			Hello G_J,
We have addressed this problem and it'll be fixed in the next release.
Thanks for using the forums to report it!