Report issues or bugs in RVGL or ask for help regarding any Re-Volt topic.
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G_J
- Posts: 16
Unread post
by G_J » Sat May 06, 2023 12:34 pm
Since the latest RVGL patch, I noticed the initial behavior of ABC blocks causes them to lose their ability to self-collide (until affected by an external force) now that they spawn in affected by gravity.
I noticed this issue in Home 1 as well (abc blocks stacked with packet.m), and is likely in other custom tracks that use abc blocks that are stacked.
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SebR
- Posts: 167
Unread post
by SebR » Sat May 06, 2023 4:14 pm
i hope it's not linked to that bugfix :
Cars have collisions enabled at the start grid and no longer appear ghosting (prevents objects like tumbleweed getting struck within the car's body).
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BGM
- Developer
- Posts: 16
- From: Chile
Unread post
by BGM » Sat May 06, 2023 4:24 pm
Hello G_J,
We have addressed this problem and it'll be fixed in the next release.
Thanks for using the forums to report it!