Search found 31 matches

by sinaosal
Sun Aug 24, 2025 11:40 pm
Forum: The Bar
Topic: The big questions about Re-Volt
Replies: 7
Views: 82206

Re: The big questions about Re-Volt

Interesting... Its probably a special leftover/test file from development. I think RVGL ignores it, so you can delete it.
I think there will be more clues if you had an original Re-Volt copy.
by sinaosal
Sun Aug 17, 2025 3:45 pm
Forum: Work in Progress
Topic: Work in progress on a first track
Replies: 3
Views: 27781

Re: Work in progress on a first track

I didn't have much time, but i have modeled all the instances for the track, and was trying to add as much of them to make it extremelly detialed. Here is the progress:
1. Modeling: 100%
2.TextureMaking: 100%
3. UV Mapping: 100%
4. Instance & Object Making: 80%
5: MAKEITGOOD: 0%
by sinaosal
Fri Aug 15, 2025 9:21 pm
Forum: The Bar
Topic: Track Creator: How to ?
Replies: 20
Views: 188414

Re: Track Creator: How to ?

I don't know if you already tried this, but you can modify the fx pages and for the skid marks color change the skid color property in the properties.txt file
by sinaosal
Thu Jul 17, 2025 1:48 pm
Forum: Work in Progress
Topic: Car quantity over 16 cars and 255 laps
Replies: 1
Views: 23477

Re: Car quantity over 16 cars and 255 laps

Also, Theman suggested to disable replays, because they could also limit the total quantity of cars. 2025-07-16: I started working on a .dll file. I made a quick setup (made a c++ code file, and made a base for .dll: #include <windows.h> #include <iostream> DWORD WINAPI MainThread(HMODULE hModule) {...
by sinaosal
Tue Jul 15, 2025 5:34 pm
Forum: Work in Progress
Topic: Car quantity over 16 cars and 255 laps
Replies: 1
Views: 23477

Car quantity over 16 cars and 255 laps

I had an idea to make RVGL be possible with over 16 cars and 255 laps. I expiremented with the cheat engine (as Nickpalm suggested). I found out the value in the Cheat Engine, and i changed it (lets say 18). It shows up in the RVGL settings menu: Number of cars: 18 I can modify the same with the lap...
by sinaosal
Sun Jul 13, 2025 8:54 pm
Forum: Help & Bug Reports
Topic: Ai Cars question
Replies: 2
Views: 117681

Re: Ai Cars question

Could you please specify?
by sinaosal
Thu Jul 10, 2025 4:56 pm
Forum: Suggestions
Topic: Allow circuit cars to continue driving after finishing
Replies: 2
Views: 84899

Re: Allow circuit cars to continue driving after finishing

If i understand correctly, you made a .dll file that that links to RVGL, and when you close RVGL, you recieve the "RVGL Didn't launch correctly" message. That means that the .dll is active but causing an internal issue. Here are my suggestions if you would wish to debug: You could print th...
by sinaosal
Thu Jul 10, 2025 4:33 pm
Forum: The Bar
Topic: Why does this happen when changing the class/rating?
Replies: 4
Views: 56253

Re: Why does this happen when changing the class/rating?

607 wrote: Wed Jul 09, 2025 3:05 pm That's because it selects the string to display for class and rating based on some offset plus the number given. So if you go outside the expected range, you just get other strings from the game, that are located around the strings for class and rating in the game's files.
Thanks!
by sinaosal
Tue Jul 08, 2025 8:48 pm
Forum: The Bar
Topic: Why does this happen when changing the class/rating?
Replies: 4
Views: 56253

Re: Why does this happen when changing the class/rating?

SebR wrote: Sun Jun 29, 2025 4:03 pm Hi! I don't know if I'm the only one but we can't see your pictures...
Thanks for notifying me, the image problem is now fixed.
by sinaosal
Sat Jul 05, 2025 2:19 pm
Forum: Help & Bug Reports
Topic: Gameplay problems
Replies: 2
Views: 40277

Re: Gameplay problems

Good day racers, I was playing online multiplayer session and on about half of the first lap of every single race game started to crash. Cars started to disappear and reappear (looked like ghost cars) at some random positions behind or in front of me in the path and the radar was also broken: mixed...
by sinaosal
Sat Jul 05, 2025 2:18 pm
Forum: The Bar
Topic: Re-Volt Zone is going offline
Replies: 6
Views: 24812

Re: Re-Volt Zone is going offline

Good day! If you are reading this, please know that I have chosen to discontinue the hosting for RVZ. The costs have far exceeded the demand and I no longer am able to justify the expense. Everything will be backed up soon, so feel free to contact me in the future if you wish to access an offline c...
by sinaosal
Tue Jul 01, 2025 2:16 pm
Forum: The Bar
Topic: Track Creator: How to ?
Replies: 20
Views: 188414

Re: Track Creator: How to ?

Thanks very much! The problem is now fixed! :)
by sinaosal
Tue Jul 01, 2025 2:15 pm
Forum: The Bar
Topic: Re-Volt Zone is going offline
Replies: 6
Views: 24812

Re: Re-Volt Zone is going offline

Thanks for 12 long years of Re-Volt zone :-)
by sinaosal
Wed Jun 25, 2025 12:03 am
Forum: The Bar
Topic: Track Creator: How to ?
Replies: 20
Views: 188414

Re: Track Creator: How to ?

your images must be exported from your image software in png. Once this has been done, rename them to bmp. Repeat this operation each time you use your image software. Export png / rename to bmp Thank you very much for your response! I am sorry that i didn't say much, but, i think that i already di...
by sinaosal
Sat Jun 21, 2025 1:29 am
Forum: The Bar
Topic: Track Creator: How to ?
Replies: 20
Views: 188414

Re: Track Creator: How to ?

A small question: I have made all the textures for the .w file but when I use the UV/Image Editor and set the objects I selected it just shows up pink in the 3D editor.

Thanks.
by sinaosal
Fri Jun 20, 2025 3:32 pm
Forum: The Bar
Topic: Why does this happen when changing the class/rating?
Replies: 4
Views: 56253

Why does this happen when changing the class/rating?

I have found out that when changing the class/rating of a car to the negatives or over 2 (for class) or over 6 (for rating) it will display them as some strings that are used somewhere else. https://lh3.google.com/u/0/d/1vjrbzd49XLRghJMFJMDIClM-Nmjr3ebA=w1920-h945-iv1?auditContext=forDisplay https:/...
by sinaosal
Fri Jun 20, 2025 3:10 pm
Forum: The Bar
Topic: Opening up RVGL's Source to more people
Replies: 11
Views: 172060

Re: Opening up RVGL's Source to more people

Marv himself has stated that he wishes for RVGL to be open source in the past, but legal issues are preventing this. Keep in mind that we do not own the rights to the Revolt IP; WEGO does. There is a very real possibility of them suing or otherwise getting the dev team into legal trouble, where the...
by sinaosal
Tue Jun 17, 2025 10:17 pm
Forum: Work in Progress
Topic: Work in progress on a first track
Replies: 3
Views: 27781

Re: Work in progress on a first track

Ced! wrote: Tue Jun 17, 2025 4:01 pm Cool,
It was a good idea to open a topic on the making of your first standard track.
I'll be following it with interest!
Thanks! :D
by sinaosal
Mon Jun 16, 2025 10:44 pm
Forum: Help & Bug Reports
Topic: Kindly help setting up a Logitech G29?
Replies: 1
Views: 89379

Re: Kindly help setting up a Logitech G29?

Perhaps use the rvgl version from https://re-volt.io/downloads/game ?
by sinaosal
Mon Jun 16, 2025 8:47 pm
Forum: Suggestions
Topic: Community Created Pickups
Replies: 2
Views: 35930

Re: Community Created Pickups

Hello, How feasible would it be to provide mod ability for the addition of pickups? I'm thinking of both the addition of assets as well as an implementable interface to define behavior of said new pickup. It doesn't seem like you guys accept new contributors to the closed source, but just want to a...
by sinaosal
Mon Jun 16, 2025 5:37 pm
Forum: Help & Bug Reports
Topic: Track editor and launcher on MacOS
Replies: 1
Views: 310656

Re: Track editor and launcher on MacOS

Would you please specify?
by sinaosal
Mon Jun 16, 2025 3:43 pm
Forum: Work in Progress
Topic: Work in progress on a first track
Replies: 3
Views: 27781

Work in progress on a first track

I have created lots of Lego tracks, but never did share them. For my first track, I will focus with Blender and will create a Standard Track (3D Modeling). Thanks to Ced! , motorhand and Potato Face for the help, I now fully understand blender and makeitgood mode. My track will be in a hotel room. B...
by sinaosal
Mon Jun 16, 2025 3:37 pm
Forum: The Bar
Topic: Any tips on making a race flag?
Replies: 4
Views: 8040

Re: Any tips on making a race flag?

Thanks very much!
by sinaosal
Mon Jun 16, 2025 2:03 am
Forum: Suggestions
Topic: This is not ReVolt
Replies: 4
Views: 22447

Re: This is not ReVolt

*What are the differences between the 4 instalation options that appear only on first boot? - Original: Includes original assets and original soundtrack. Select this if you want to have the stock game with no mods. You can always add more content packs later. - Online: Includes I/O content packs and...
by sinaosal
Sat Jun 14, 2025 11:06 pm
Forum: The Bar
Topic: Track Creator: How to ?
Replies: 20
Views: 188414

Re: Track Creator: How to ?

Thank you! :)